Glowing people hovering in mid air, screaming about power levels. In a very real sense, that's all every episode of Dragon Ball Z
was about. Sure, every now and then, the characters would take a break from all the bellowing to get into world-shattering martial arts battles, but for the most part, fans came for the awkward dialog and broad characterizations. It's Dragon Ball Z: Burst Limit's
ultimate triumph that at long last, fifteen years into making fighting games based on the franchise, a developer has finally grasped the thing that makes Dragon Ball Z
wonderful, and implemented it.