By Brad Gallaway on February 29, 2012 - 3:11pm.
Most probably due to her upcoming role as a playable fighter in Street Fighter X Tekken, pink-haired, handcuff-sporting Poison has been popping up all over articles, online and on Twitter lately. If you don't know who she is, Poison (to my knowledge, anyway) is one of the only transgender characters in gaming who's gained a solid level of visibility and a decent fanbase considering that her exposure over the years has been far less frequent than some of the other well-known faces that one would usually associate with Capcom, or fighting games.
By Brad Gallaway on February 28, 2012 - 4:55am.
Folklore received heavily mixed reviews upon its release back in 2007. Though it was praised by many for its dark atmosphere and emphasis on lore, it was hit hard by some for its incessant back-tracking, messy storytelling, and hit-or-miss Sixaxis controls. Though it was never deemed a complete failure (and surprisingly, got more than a couple 9/10's) there was something about it that doomed it for the bargain bin.
By Brandon Bales on February 28, 2012 - 2:49am.
Welcome to the first part our final interview for Season One of State of Play with Brandon Bales!
We're thrilled to share with you our talk with David Jaffe, director and creative lead for such classics as Twisted Metal and God of War. Join us as we discuss David's humble beginnings in Sony's testing department, his work on the original Twisted Metal games (I & II), and the prevalence of gaming sequels.
By Dale Weir on February 27, 2012 - 6:26pm.
Created for the opening of the 15th Annual Interactive Achievement Awards, this montage depicted 15 of the year's top games. The project was created by Alex Kobbs and features a musical score called "Roll the Dice" and composed by Glen Ballard. It must have been a treat for attendees.
By Brad Gallaway on February 23, 2012 - 5:18am.
As someone who grew up loving the Choose Your Own Adventure paperbacks, finding titles to play on my PSP that were essentially the same thing blew my mind—rather than turning the concepts into a clunky platformer or simplistic action game, the good people at Laughing Jackal translated the books themselves into text-based adventures with short minigames replacing the dice-rolling and combat that real-life readers would have performed.
By Guest Critic on February 22, 2012 - 12:54pm.
More than Just Eye Candy
HIGH Gorgeous illustrations and plenty of heartthrobs for all persuasions.
LOW A little lacking in the romance department for an otome game.
WTF Since when did Hijikata of the Shinsengumi swear like a sailor?
By Dale Weir on February 22, 2012 - 11:01am.
What if the Prince of Persia left an 8-Bit Iran and landed in present day Israel? Could he cope in this new land? As you might expect, things didn't go so well.
By Brad Gallaway on February 20, 2012 - 7:13pm.
Dynasty Warriors wouldn't generally be considered broken, but it has been negatively seen by a large portion of critics out there. This series saw its best ratings early on, but as time passed, the ratings continued to drop. Warriors (as a whole) isn't safe from the ire of the gaming masses, but it's still a game that I love to call my guilty pleasure.
By Brad Gallaway on February 17, 2012 - 6:34pm.
If you play games with any regularity, it's inevitable that you'll eventually come across a roughly-made, unbalanced, unpopular, or straight-up broken title that you grow attached to regardless of how low the score on Metacritic drops. Whatever the reason, I'm betting that every gamer out there has at least one of these awkward, ugly ducklings that they hold dear—and I've invited a group of guest writers to kiss and tell.
By Peter Skerritt on February 13, 2012 - 6:00am.
Call of Duty has arguably been the biggest and most successful IP that this console generation has seen. Yearly releases have set sales records and the first-person shooter genre reached heights never before seen. Activision has had a great run, and the publisher has become dependent on the success of Call of Duty to carry it to success.
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