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GameCritics.com Podcast Episode 101: Video Game Music

The podcast gets rythmic on us as we talk game music, some of our favorite tracks, why game music is special, and what has been lost as games have evolved from their technologically limited origins. Featuring Richard Naik, Chi Kong Lui, Michael "Mac" Cunningham, and special guests Dylan Collins and Matt Hunter from the A Jumps B Shoots podcast.

00:00-00:02 - Intros

00:02-00:12 - A little chat about our musical backgrounds

00:12-00:27 - Games that we hate, but love the music

00:28-00:48 - With the technological evolutions over the years, has game music lost something compared to it's restricted roots?

00:49-01:04 - Name something creative that a game has done with its music that drastically altered your opinion of said game

01:05-01:31 - Some of our personal favorite game songs/soundtracks

01:31-close - Thumbs

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Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

Skylanders: Swap Force Review

Onwards and Upwards

Skylanders: Swap Force Screenshot

HIGH Health items and money are finally shared between both players!

LOW The spin-motion pinball Swap challenges. Blech.

WTF The crab is… powershnitzel?

Alien Spidy Review

Down Came the Rain...

Alien Spidy Screenshot

HIGH Achieving the perfect arc to a swing.

LOW Failing (again!) to earn new coins on a level.

WTF Why does the spider fly a UFO in the first place?

Dishonored: The Brigmore Witches Review

More of What You like?

Dishonored: The Brigmore Witches Screenshot

HIGH It's more Dishonored.

LOW It's more Dishonored.

WTF Hard-to-differentiate friendlies and enemies result in accidental KOs. Oops.

GameCritics.com Podcast Episode 100: The Centennial

Sinan Kubba is joined by the full house of Brad Gallaway, Chi Kong Lui, Mike Bracken, and Richard "Ouya" Naik to celebrate a historic fixture in the history of the GameCritics.com podcast: The grand return of the Horror Geek. Oh, and 100 episodes of a podcast that's been like a pair of tattooed knuckles, offering both love and hate for all things gaming.. Yes, one knuckle's been slightly bigger than the other. Okay, not slightly.

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Subscribe: iTunes | Zune | RSS

Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

Arcania: The Complete Tale Review

Generic Fantasy Adventure 16B

Arcania: The Complete Tale Screenshot

HIGH Using a wall of fire to exterminate a horde of skeletons.

LOW Watching the graphics engine try to keep up with jogging around the map.

WTF AAAAH! I thought that was a turtle!

Beyond: Two Souls Review

Beyond: Two Steps Backward

Beyond: Two Souls Screenshot

HIGH Jodie's bond with Cole is heartwarming.

LOW Ending options make Mass Effect 3's end game choices seem brilliant in comparison.

WTF Wishing it had Heavy Rain's more complex QTEs to add some depth.

Lego Marvel Super Heroes Review

Brick by Boring Brick

Lego Marvel Super Heroes Screenshot

HIGH The first skydive from the Helicarrier to the New York streets below.

LOWGetting stuck in level architecture and having to re-load.

WTF Lego games don't let you be creative with Legos.

Dead Island: Riptide Second Opinion

Redoing Your Voodoo, Bitch

Dead Island: Riptide Screenshot

HIGH There's a mission entirely about shutting off Sam B's awful damn song.

LOW The nearly-immortal chainsaw maniac final boss.

WTF The developers were so sure I would use boats that water enemies don't even trigger if you walk right up to them in the canals.

Consoleation: All good things...

Consoleation: All good things...

After more than 12 years of writing about console video games—ranging from game reviews to sales analysis—I am officially "retiring." I use quotation marks because I can't really retire from something that I didn't really do for a living… but it's been more than 25% of my life, and the time has come to hang up my keyboard and step away… for good, this time.

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