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Tomb Raider Review

Missing Treasure

Tomb Raider Screenshot

HIGH Climbing the Queen's sanctum as it shatters in a storm.

LOW Spending 20 minutes trying to glitch my way past a showstopping bug.

WTF "I hate tombs."

The flaw in the design

Far Cry 3 Screenshot

Several weeks ago Seb Wuepper posted a critique of Far Cry 3's design at Gameranx that I did not find compelling. Wuepper's argument reads less like criticism of Far Cry 3's design per se than a complaint about the fact that this game is not Far Cry 2. I am sympathetic to his point because I also prefer Far Cry 2. However, I don't feel that not being some game I like more is a fundamental argument against design quality.

Dead Space 3 Review

In Space, No One Can Hear Me Yawn

Dead Space 3 Screenshot

HIGH Dismembering Necromorphs still offers some visceral thrills.

LOW Being forced to fight wave after wave of cannon fodder enemies in the game's multiple kill rooms.

WTF Ellie's romantic interests seem to change pretty easily.

Aliens: Colonial Marines Second Opinion

Nuke It from Orbit

Aliens: Colonial Marines Screenshot

HIGH That box art is pretty nifty.

LOW The alien is crouched in front of me, ready to spr- no, wait, it's still crouching... still crouching while I shoot it... Now it's dead, and its buddy has come to crouch in its place.

WTF How did a major title get released in this state?

Bit.Trip Presents Runner 2: Future Legend of Rhythm Alien Review

A Joyful Noise

Bit.Trip Presents Runner 2: Future Legend of Rhythm Alien Screenshot

HIGH The perfect build and delicious release of "Only a Man."

LOW Hitting a retro cartridge by accident during a perfect run on high difficulty.

WTF Please, please tell me that those aren't Reverse Merman's balls.

Revisiting the Vita (and other tales)

Cyberbots: Full Metal Madness Screenshot

In other games news, I've been tooling around with a few things randomly. With the wife currently in command of my Nintendo 3DS (she's working on her own Monster Hunter character, of course) I've hopped back onto the PlayStation Vita and have been trying to catch up with what I've missed during my recent 3DS binge.

Dead Space 2 Second Opinion

Hallways… In… Spaaaaaaaaaaace!

Dead Space 2 Screenshot

HIGH The second half of the game.

LOW The first half of the game.

WTF Why is there so much filler here?

Consoleation: Shooting straight—Acceptable success

Consoleation: Shooting straight—Acceptable success

I've been touched by some of the response to the Shooting Straight post that I wrote a few weeks ago. I wrote it in reaction to the spate of layoffs that we'd seen from IGN at the time, and the layoffs really shook me because that could have been me out there had I found the courage to trust in my talents and go for a paying job in the gaming press. I don't know how I would've handled being suddenly let go, having to scramble to salvage my future, and wondering where to go from there.

Video: Can we rocket jump in real life like we do in video games?

One of my favorite time wasters on YouTube are the Vsauce channels. I was thrilled earlier this month when Vsauce3 tackled something that I have always wondered about but dared not ask: can I actually rocket jump in the real world like I did in Quake? The answer is disappointing, but at least I know for sure.

Aliens: Colonial Marines Review

Horrific in All the Wrong Ways

Aliens: Colonial Marines Screenshot

HIGH The touchdown on LV426 is adequately realized.

LOW Everything else.

WTF They released this colossal pile of dross at full price?

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