When I gave Grand Theft Auto IV the insultingly low score of 85%, quite a few people suggested that I had some kind of a secret grudge against the game that kept me from giving it the glowing adoration that it so obviously deserved. Well, I'm finally ready to admit that yes, I did have a secret predjudice against the game, one that I'll reveal through the medium of crudely-edited video:
So the PS3 isn't the best Blu-ray player on the market? I'm confused. Seriously though, Sony has a major branding problem when the head of Sony Computer Entertainment, Kaz Harai, makes headlines for reminding the public that the PS3 is actually a machine that allows people to control images on screen and have fun!
Here's what Harai said in an interview with Japanese business website NB Online (translated by Kotaku):
"The thing that I did when I took over last year was to boast the appeal of games themselves... The main premise of the PS3 is video games. That's the absolutely most important thing that we cannot lose sight of."
After this year's E3, I wrote a blog post about how Sony lacked a strong vision for the PS3 in the market and with this sound-bite from Harai, it doesn't look like much has changed since then. The problem may be that Sony as a whole, had too much invested and at stake with the PS3 to allow it to simply be a game machine. They needed it to be so much more, but now that the PS3 isn't the monster success that the PS2 was based off the same technology-from-the-future branding, Sony is backtracking and trying to put more emphasis on the games. Just what the heck has Sony been up to all these years?
Unfortunately, you only a one chance to make a first impression and then its an uphill battle to get people to think otherwise. Is it too late for the PS3?
I got my greedy paws on a key for the Little Big Planet (LBP) beta, which I had the opportunity to play over the last weekend. All in all, I'd have to say... not bad. (Bonus points if you know the movie in which Lisa Luder said those words.)
"Not bad." Which is not the praise that Sony and Playstation 3 owners everywhere would like too see bestowed upon this key video game, a unique entry and selling point as we go into the fourth quarter of 2008.
Although I had mixed feelings during my time with the beta, it was after discussing them with (our very own) Brad that they solidified into something I could concretely describe. Is LBP a game I want to spend $60 and countless hours of my limited free time exploring? I'm a generally creative guy. I like to sing, write music, draw or write in my free time. (Depending on my artistic mode and inertia at any given moment.) This game initially spoke to me as a good outlet to make things that I can share with the PS3-owning world. Yet after playing the beta for a while, I have some doubts.
Game Description: This latest Mega Man title brings the series back to its old-school roots with retro action platforming gameplay and classic 8-bit graphics and sound. Relive the Mega Man experience with classically inspired bosses, each with their own unique weapons and weaknesses.
If you build it they will come... and they will build something you would never have imagined. Kudos to Sony and Media Molecule for creating one of the biggest sensations in recent memory. And double kudos for avoiding an Internet meltdown and allowing levels created in the LittleBigPlanet Beta to be ported over to the final retail version. These are just a few of the no doubt hundreds of creations floating around the web. Once it ships next week, LittleBigPlanet could be that PlayStation 3 killer app that Sony has been looking for.
Last year when Crysis came out, I think all of us who played it were a little disappointed in the abrupt, cliffhanger ending. It felt like the ending of Halo 2, where you think you're about to get the biggest, baddest level of the game, and then the credits roll. Crytek's reason for such a lame ending? "It's a trilogy". What? Why didn't anybody say anything before? Are they sure they didn't just run out of time to put in all the levels they wanted?
Today, EA announced that Mirror's Edge will be the first part of a trilogy. What? The first one isn't even out yet. We don't know if it will be any good or if it will sell worth a spit. Need I remind everyone what happened with Too Human?
Essentially, SCMRPG! is a psychological examination of Harris and Klebold. It attempts to put the player into their mindset, exploring how and why they came to do what they did. The subject matter itself questions what a game is meant to be. Though people normally play video games for sheer enjoyment, there is none to be found in SCMRPG! Instead, I found myself actively dreading entering the game world, unwilling to perform the actions necessary to progress.
On Metal Gear Solid 4:
In the world of MGS4, war has become a business, and PMCs are in the center of it. The new war economy means that the world is in a constant state of battle, locked in perpetual proxy wars fought for business purposes. But while this is an interesting concept to contemplate, unfortunately it is not covered with real depth.
As a Kojima game, MGS4 spends much more time tackling strange philosophical debates than it does real world issues like PMCs. And given the fact that the existence of these corporations only came to light recently, it's a topic that is at the forefront of many people's minds. The game is wonderful, but the opportunity for a serious look at the subject was squandered.
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