After some quick Transformers: Revenge of the Fallen impressions, the crew takes a deep dive into The Conduit, Fallout 3: Point Lookout, and Magic the Gathering: Duels of the Planeswalkers. It's our first three-way, so be gentle. Featuring Chi Kong Lui, Brad Gallaway, and Tim Spaeth.
The Times today is reporting that Activision CEO Bobby Kotick has suggested that his company, the largest independent gaming company in the world, might cut support for Sony if the PS3 doesn't become more profitable.
Just from the description Lair sounds like a can't-miss, but it was savaged in the reviews at the time for a number of reason—one of the primary ones was that control of the dragon was linked directly to the motion of the Sixaxis instead of a more traditional setup. I tried it briefly and found the controls as atrocious as most said, so I quickly moved onto other things. However, I was aware that Factor 5 had produced a download patch that gives players the options for standard flight controls using the sticks, and considering that I needed a third game to get one free, I was willing to give it another chance.
If you've been reading this blog then you will know that I was quite impressed with the recent Bionic Commando game, updated and re-imagined by Swedish developer GRIN. So impressed, in fact, that I felt motivated to track down someone on the development team and ask them a few questions about their superb effort.
Thankfully, Bionic Commando producer Dan Eriksson was quite willing to chat with me for a bit about the work involved in reinventing such a classic game.
Not even the Wii Vitality Sensor could measure the explosive force of our E3 episode. Press conferences! Motion control! Overpriced handhelds! And of course, games, games, games. It's the Internet's only source for E3 analysis, so of course you won't want to miss it. Featuring "Big Daddy" Brad Gallaway, "Horror Geek" Mike Bracken, "Canucklehead" David Stone, and "Nicknameless" Tim Spaeth.
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