The world of video games is no stranger to inconceivable, bizarre, and at times downright irresponsible marketing. Most recently, gamers were shocked by Electronic Arts' reprehensible "Sin to Win" promotion for Dante's Inferno. Now, Namco has decided to unleash a series of odd and, quite frankly, dangerous "viral" advertisements for the upcoming game Tekken 6.
One last note: I'm almost done with my start-over-from-scratch replay of Demon's Souls, and after taking a very close look at the Tendency system, I'm basically convinced that it's pretty much the only false step that From made.
The first time I played the game, I went through it without consulting any FAQs and just immersed myself in the overall experience. It was extremely rewarding and I'm glad I did it that way, but I was a little put off after credits rolled to find that I had missed several things because my gameplay style kept me "in the middle".
As would be expected of any comic-to-game adaptation, Marvel: Ultimate Alliance 2 does not entirely replicate the storyline, but it does a surprisingly good job of recreating the key allegorical events: the attack on New York City, the atom bomb-like explosion in Stamford, and the escalating violence between the two factions of superheroes. While the game changes much of the end of the storyline, opting to have the two sides unite against a sentient virus and removing Captain America's poignant surrender and subsequent death-by-assassination, it still conveys important truths about what it means to surrender freedom for the sake of fear, and why even the seemingly powerful are so eager to give up their rights.
I haven't posted anything about Sega's upcoming Alien vs. Predator game in awhile, but that changes today. Here's the latest trailer for the title, this one featuring a distinctively Alien perspective. The trailer looks good–now let's all cross our fingers and hope the finished game not only features decent graphics, but is actually fun to play as well.
Electronic Arts' been cool enough to share another new Developer Diary for their forthcoming action game Dante's Inferno. This one is entitled "Anger", and as you might have guessed, it's all about how Dante will bring the pain to Hell's minions.
I'll let the clip speak for itself, but the crew behind the game spends roughly five minutes talking about Dante's Death Scythe melee weapon, how they came to choose it over a more traditional sword, and the benefits of the Cross magic combat system. Interspersed with that is a lot of gameplay footage to whet your appetite.
Game Description: Rubi is a problem fixer. She fixes problems. She's good at it. But when she agrees to fix a wealthy man's problem by finding and bringing back his wayward son, she thinks it's all going to be cut and dry. She thought wrong. The job wasn't so simple. And the man who hired her isn't who he appears to be. Now Rubi's on the run, needing to find the man who left her for dead, leaving a massive body count in her wake. Double-crosses. Enemies. Allies. Guns. Swords. Drugs. Old books. In an adventure that spans three continents, two warring factions, and one very agitated problem fixer, WET keeps the adrenaline pumping from start to finish.
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