Forgive this bit of Scroogery on Christmas (hey, it's not my holiday). I'm mostly reacting to Gamespot picking Demon's Souls over Uncharted 2: Among Thieves as Game of the Year for 2009. It's a positive reaction to the action-RPG title that I've seen elsewhere, so I'm not entirely surprised. But I also feel it's the latest in a series of hyperbolic reactions calling the game "new" and "inventive," when what I really think people are reacting to—both positively and negatively—is the game's difficulty.
It's that time of year again. A heartfelt Merry Christmas and/or Happy Holidays to anyone and everyone who takes the time to read my ramblings. I'm looking forward to a new year that will be better than the last, and I hope the same is true for you as well—and again, thanks for coming by.
(…And by the way, is it just me or does it feel completely bizarre to even imagine writing "2010" in any context other than a futuristic science fiction story?)
I've been spending the last few days hopping back and forth between tons of different games, not settling on any one for long. Brace for impact.
If you ask me, 2009 was a rather exceptional year for video games. Although there was no one, single game that dominated the entire industry, there were so many titles of such stellar quality that players of every persuasion had plenty of things to choose from. As a critic, I found that the end of the year was especially thick with games that required my attention; I usually have things well in hand by the time December starts, but this year I constantly had three, four, or five top-tier titles (besides all of the B-listers) that I needed to get to, and it was a race against time to make sure that everything that deserved a look got one.
A week or so back, I posted some good news about Sega's upcoming Aliens vs. Predator game: Lance Henriksen was not only doing voice work for the title, but he'd be appearing digitally in the game as well.
A few days ago, we got our first opportunity to hear how he'll be utilized in the title courtesy of this new story trailer for the title. Henriksen narrates as only he can—meaning with a cool, gravelly voice that makes even the most innocuous of statements sound incredibly menacing and intimidating. Henriksen's carved out a nice niche for himself in the game voice-over market, but seeing him return to a franchise like Alien is even more special to this fanboy.
Check out the trailer below. The title will debut on the PC, PS3, and Xbox 360 sometime in the first quarter of 2010.
Those crazy Electronic Arts marketing folks are at it again—because nothing says "holiday cheer" quite like a song about Hell and Lucifer sung to the tune of the "12 Days of Christmas".
The demo for Visceral Games' loose adaptation of Dante's classic story is already out for the PS3. The Xbox 360 demo hits tomorrow. Until then, mix this with the Nat King Cole at your holiday festivities and see how your guests react…
After completing Brütal Legend, there were several pictures of the development team on screen as the credits rolled. The people on view all looked like nice, upstanding, hard-working citizens of the game dev community. As these snapshots appeared, I felt an intense wave of something approximating some kind of bizarre guilt because actually having faces attached to the game made Brütal Legend's failure somehow more tangible. More terrible.
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