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GameCritics.com Podcast Episode 28 Transcript

Transcript of GameCritics.com Podcast Episode 28: Game of the Year and Best/Worst of 2009

The Boss of Bosses

Mega Man 2 Bosses

That guy with the earthquake move. The ice thing. The stupid jerkface that won't hold still. Whatever their form, bosses have been a part of gaming since the early days of Atari. Personally I've always been a sucker for boss battles-they can very heavily influence my opinion of a given game. However, based on many games I've spent time with recently, Tim's question from the most recent podcast (mentioned around the 39:00 mark) is a valid one-do they even make good boss battles anymore?

The fallacy of universal authorship in games (and why Uncharted 2 isn't GOTY)

Uncharted 2: Among Thieves Screenshot 

It's been suggested by critic emeritus Gene Park, staff critic Matthew Kaplan and others outside of the GC community, that adding more interactive choices/decisions to the popular PlayStation 3 title, Uncharted 2: Among Thieves, would change the very thrill-ride nature and universal appeal of its gameplay. The argument is that the inclusion of such choice would result in something that was "not the point of the game".

Gene insists that: "...I've followed the game's development through media and it's been said time and time again (even in the game's in-game documentary) that the purpose of the game was never going to be about player choice, but providing the same experience for all players."

I disagree with this logic of thought for multiple reasons.

Dragon Age: Origins — Return to Ostagar Review

Technically, a Return. Effectively, More like a Quick Pit Stop

Dragon Age: Origins — Return to Ostagar Screenshot

HIGH The new armor and weaponry is pretty good stuff.

LOW It's about an hour long, total.

WTF Where are all the dialogue options?

Ratchet & Clank Future: A Crack in Time Review

Is There Really Anything Else to Say?

Ratchet & Clank Future: A Crack in Time Screenshot

HIGH The final two bosses.

LOW Stupid, useless Qwark getting in the way all the damn time.

WTF The Great Clock must be protected from those who would abuse it—I get that. But then Clank seems to have no problem using it for himself and Ratchet.

Forced to grind in Final Fantasy XII

Final Fantasy XII Screenshot

Getting pretty close to the 30-hour mark and I'm still enjoying the game quite a bit. It's probably the most pleasant Final Fantasy experience I've had since Final Fantasy X, but as the game goes on, more and more of its warts are starting to show.

Trials HD and Dragon Age get DLC, and more Final Fantasy XII

Final Fantasy XII Screenshot

The other day, I joked with a friend that I was doing a "60-hour speed run" of Final Fantasy XII by following the story and ignoring all of the side quests. I'm not a fan of grinding at all, and RPGs which keep themselves playable when the person doing the playing is simply following the critical path are my favorite sorts. In total, I haven't done more than an hour or so of "grinding" enemies (and that done from my own free will) and I'm having no issues so far, so I'm kind of wondering where the complaints are coming from. Maybe it becomes more of an issue further into the game, but at the point I'm at, it just hasn't been a concern.

Wish I didn't sleep on Final Fantasy XII

Final Fantasy XII Art

After the madness of the fourth quarter, I have a lull in the review schedule right now. It's nice to not be reviewing something for a change, so I'm plowing ahead with Final Fantasy XII. I'm about fifteen-ish hours into the adventure and still loving it. Loving it a heck of a lot more than I expected, actually.

GameCritics.com Podcast Episode 28: Game of the Year and Best/Worst of 2009

Pour yourself a pitcher of egg nog, fire up a yule log, and join the GameCritics.com family as we reminice about the year that was. We'll reveal our game of the year, and discuss the best and worst 2009 had to offer. Featuring Chi, Brad, Mike, Dave, Dan, Richard, Tim, and a special appearance by one of our favorite listeners, Hargrada. Thanks to everyone for listening; we really do appreciate it. Have a happy and safe New Year's, and we'll see you back here in January.

Download: Right click here and select "Save Target As..."
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Read: Transcript

Award Categories:

  • Surprise (Good) of the Year Award
  • WTF of the Year Award
  • The "Brad Gallaway is Single-Handedly Keeping Indie Developers in Business" Award
  • Non-2009 Game of the Year
  • Most Disappointing Game of the Year
  • The Too Human Award for Inexplicable Excellence
  • Developer We'll Miss the Most
  • Best Argument for Abandoning Discs
  • Most Promising New Franchise
  • Nail in the Coffin Award
  • The Internet Has No Idea What They're Talking About Award
  • Best Argument for Games-as-Art
  • The Steaming Pile Award
  • 2009 Game of the Year

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