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Nier Review

Project Gestalt

Nier Screenshot

HIGH Seeing a group of friends actually behaving like a honest-to-goodness group of friends for maybe the first time ever in a video game.

LOW The extra cut-scenes in the second playthrough were uncharacteristically melodramatic.

WTF Watching big, manly Nier land on his butt like a clumsy five year old after a big fall.

Nier

Game Description: Nothing is as it seems in Square Enix's latest action adventure game, set in a crumbling world plagued by disease and dark, unrecognizable creatures. Players assume the role of the unyielding protagonist, NIER, resolute in his quest to discover a cure for his daughter, who is infected with the Black Scrawl virus. With powerful allies and a mysterious book, NIER encounters things that will confound even the mightiest of warriors. With NIER, experience seamless in-battle cinematics and explore hauntingly familiar lands, intense action-packed battles, and storytelling like only Square Enix can do.

Naughty Bear Review

Naughty? Atrocious

Naughty Bear Screenshot

HIGH The concept of a serial killer teddy bear is pure gold.

LOW This can't-miss concept is utterly wasted.

WTF How did this project go so wrong?

Naughty Bear

Game Description: Naughty Bear is an open world style action game for Xbox 360 in which players take on the role of the dangerously disturbed teddy bear, Naughty Bear as he seeks revenge against the fellow teddies that left him off the guest list for a birthday party. Full of comic mischief, in-game exploration opportunities, stealth scare tactics and of course carnage, players wrack up points as they cross enemies off their list and avoid retribution for their actions in gameplay that will ensure that you never turn your back on a teddy bear again. Additional features include more than 30 unlockable levels stuffed with weapons caches and multiplayer options.

The Daily Grind (Deadly Premonition is the Game of the Year, Part 4)

Deadly Premonition Screenshot

With the first interminable combat sequence left in the dust, it's time to a actually start meeting other characters in Deadly Premontion. But before that, let's take a look at a detail that captivated me the first time I played the game, and interests me still—a sequence of no seeming value or consequence.

Etrian Odyssey III, DeathSpank and PAX

DeathSpank Screenshot

So DeathSpank is out. I saw it at the Penny Arcade Expo (PAX) last year and I couldn't see what all the excitement was about, but I was willing to give it the benefit of the doubt. Time went by, and I never saw anything that really caught my attention. Didn't see much on it at all, really. Then, all of a sudden, it's available for download and everyone in my Twitter feed is talking about it.

Examining choice in Dragon Age: Origins

Examining  choice in Dragon Age: Origins - Dragon Age: Origins Screenshot

Many readers and staff on this site have praised BioWare's high fantasy epic Dragon Age: Origins for its compelling story, loveable characters, and nail-biting decisions. Truly, it is a great game, but no one has had the time or focus to closely examine each of the games major choices in an effort to discover what makes them so great. A closer examination reveals that not all of these choices are nearly as good as the others. This article aims to teach what makes story choices in a game compelling, and what makes them forgettable.

The First Unforgivable Design Mistake (Deadly Premonition is the Game of the Year, Part 3)

Deadly Premonition Screenshot

Is that Deadly Premonition features combat. Any combat at all. Everything bad that has been said about this game’s combat is most likely true—even the farthest-flung flights of exaggerated embellishment. Yes, killing enemies in this game is as unbelievably frustrating and painful as trying to extract your genitals from a saw-toothed vise made out of acid.

Alpha Protocol Second Opinion

Stealth and Pistols, all the way

Alpha Protocol Screenshot

HIGH Unleashing my pistol's special attack and headshotting six goons at once.

LOW A lack of prompts making me miss the chance to rescue a main character.

WTF Punching is often more effective than shooting.

Assassin's Creed II Second Opinion

Bells and Whistles, for the Win

Assassin's Creed II Screenshot

HIGH "The Truth" is out there. Waaay out there.

LOW "Don't jump that way again!! Gah—this is a timed segment!"

WTF The soldiers of the near-future will baton your ass.

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