By Brad Gallaway on August 12, 2007 - 4:02pm.
Getting Up is a tough game for me to score. I didn't think much of the concept initially, but within just a few minutes of playing, Marc Ecko's vision crystallized and I found that it was much to my liking.
By Brad Gallaway on July 29, 2007 - 12:30am.
Urban Reign feels like the bare skeleton of a game; just a rough sketch of what the finished product was supposed to be. I'm extremely glad I picked it up for a song secondhand, because I'd be pretty pissed if I had paid full price for it.
By Mike Bracken on June 25, 2007 - 7:58pm.
Sega is a weird company—almost the antithesis of Nintendo. Both corporations were once gaming giants who've seen their stock fall in recent years, both created some of the greatest videogame IPs of all time, and both are still players in the industry. Yet, while Nintendo still makes consoles that cater to their hardcore legions of fans (and games that those fans vociferously want), Sega opted out of the console hardware business after the Dreamcast and seems almost single-handedly determined to take its classic franchises and pervert them in ways that do little more than alienate their core audience. Shining Force EXA
continues that trend.
By Mike Bracken on June 25, 2007 - 7:53pm.
According to ESRB
, this game contains: Fantasy Violence, Mild Language
Game Description: Shining Force EXA challenges you to unite a planet. A bitter war between two world superpowers has raged on for decades; armies of beasts and demons devastate the people and the land. With both sides deadlocked, two young heroes rise up to begin a heroic journey to stop the fighting and unite the divided world. As either Toma, a talented sword fighter boy, or Cyrille, a cunning female sorceress, you'll venture into a stunning world of swords and sorcery teeming with a huge variety of tribes. With aggressive offensive and defensive strategies, you'll lead your battle party into combat while protecting your home base, the Geo Fortress, from massive attacks. Enhanced Power Arts System - Players will master different Power Arts and unleash a wide variety of magic attacks.
By Brad Gallaway on June 18, 2007 - 5:33pm.
Although there have been a number of games that have attempted to capture the Hulk in an electronic format, none of them have really nailed the pure destructive essence and dual nature of the Hulk's condition until this one. It's funny, even though this particular version was created as a tag-along to the much-maligned Ang Lee film, I think the end result was even better than the more recent, free-roaming Hulk: Ultimate Destruction.
By Brad Gallaway on June 18, 2007 - 5:30pm.
Although the formula has long since been left in the dust, I feel comfortable in saying that if this game had hit shelves within a reasonable amount of time after the original, it would have stood a good chance of becoming a leader in the action genre.
By Jason Karney on June 15, 2007 - 7:04am.
Like Final Fantasy VII
, Rogue Galaxy
also has a malicious world-shattering entity, but the similarities end with a supposedly feminine archetype. Whereas JENOVA seemed rather vague except through her influence of arch-villain Sephiroth, the entity in this game is a hungry and malicious being who thrives on the idea of absorbing other life. (To go into more detail is to spoil the story.)
By Jason Karney on June 15, 2007 - 6:59am.
According to ESRB
, this game contains: Blood, Crude Humor, Mild Language, Mild Suggestive Themes, Use of Alcohol and Tobacco, Violence
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