Do games need to be easier to attract a wider audience? Or are games too easy as it is? Where did all the hard games go? What role does culture play? Will "Autoplay" features reduce frustration or just make gamers lazier than ever? With your help, we attack these questions from all directions. Also: quick hits on Scribblenauts and Muramasa: The Demon Blade. With Chi Kong Lui, Brad Gallaway, and Tim "If You Lose at Candy Land You're Banished to the Woods" Spaeth.
Jenova Chen of thatgamecompany (flOw, Flower) is our guest this week, and his journey from Shanghai child to superstar developer was a perfect storm of determination, skill, and a whole lot of luck. You'll hear that story and many more in our jam-packed interview. And yes, he explains his Final Fantastic first name. With Chi Kong Lui, Brad Gallaway, Mike Bracken, and Tim Spaeth.
Sunshine is for losers! We spent our summer vacation indoors, enjoying the offerings of the Xbox Live Summer of Arcade. Well…”enjoying” might be too strong a word. We rundown all five games: Splosion Man, Turtles in Time, Marvel vs. Capcom 2, Trials HD, and Shadow Complex. Plus, Mike and Tim red ring within 12 hours of each other! Believe it! Featuring Chi Kong Lui, Brad Gallaway, Mike Bracken, and Tim Spaeth.
This week, a candid conversation with Bryan Jury of Epicenter Studios, the team behind the new Wii release Real Heroes: Firefighter. How did a tiny development team with an even tinier budget create one of the summer’s most original games? Why was the Wii their platform of choice? And does Bryan REALLY admit the graphics aren’t very good? I told you – he’s VERY candid. Our thanks to Bryan Jury for a fantastic interview. With Chi Kong Lui, Brad Gallaway, and Tim Spaeth.
Critics past and present join us for the ultimate retrospective as we celebrate 10 years of GameCritics.com. It's a fiesta so enormous we split it into THREE separate podcasts!
In part 1, we assemble the four original GameCritics for the first time ever, as Ben Hopper, Dale Weir, Chi Kong Lui, and Brad Gallaway discuss the birth of the site and how it changed their lives forever. We also catch up with husband and wife critics Erin Bell and David Stone, and Tera Kirk drops by to offer her congratulations.
In part 2, Scott Jones of Crispy Gamer and Reviews on the Run reminiscences about his time writing for GameCritics.com. Later in the segment, we are joined by GC staffers, Brandon Erickson and Jason Karney.
In part 3, Dan Weissenberger discusses the fallout from his controversial (and legendary) Halo 3 review. Plus, we get to know the newest GameCritic, Richard Naik, and our old friend Gene Park drops by to reminisce about the old days. In the final segment, Chi, Brad, Mike and Tim reunite and share a few final stories from the last ten years and give thanks to past colleagues and friends who helped make GameCritics.com the site it is today.
Have we been too hard on Nintendo? According to your feedback, we have. We take a thoughtful look at the company, it's past, present, and future and offer our definitive stance on The House of Mario. Don't worry, it's not 60 straight minutes of unbridled hate. 56 minutes, maybe. Featuring Chi Kong Lui, Brad Gallaway, Mike Bracken, and Tim Spaeth.
After some quick Transformers: Revenge of the Fallen impressions, the crew takes a deep dive into The Conduit, Fallout 3: Point Lookout, and Magic the Gathering: Duels of the Planeswalkers. It's our first three-way, so be gentle. Featuring Chi Kong Lui, Brad Gallaway, and Tim Spaeth.
Not even the Wii Vitality Sensor could measure the explosive force of our E3 episode. Press conferences! Motion control! Overpriced handhelds! And of course, games, games, games. It's the Internet's only source for E3 analysis, so of course you won't want to miss it. Featuring "Big Daddy" Brad Gallaway, "Horror Geek" Mike Bracken, "Canucklehead" David Stone, and "Nicknameless" Tim Spaeth.
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