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Consoleation: A matter of perspective

Peter Skerritt's picture

Inside every older person is a younger person wondering what happened.
— Jennifer Yane

Super Castlevania IV Screenshot

A funny thing happens to a person when he or she gets older. The person remembers how things used to be, or, at least, how they used to be for that person.

There have been times over the past few years where I've become increasingly more frustrated with video games in the current time, and I feel that my reasons are fair… but I might be unfairly basing my dissatisfaction and disappointment on my own perspective and memories of how I remember video games as I grew up. I've come to be considered a pessimist, a downer, a Chicken Little, and a real nuisance in social media at times, as I do let my emotions get the best of me when I see things I don't agree with.

I'm not necessarily going to apologize for those feelings or how I come across, but I think that it's important to realize that times have changed and that the "gamer" side of me is having a difficult time coming to grips with it all.

I've mentioned before that video games and I have been best friends for decades. Pong and I share the same birth year. I have fond memories of playing Pong at home with my dad at age 5 and beating him. Video games were there for me when family and friends were not as I grew up. I spent lots of time in arcades after school or on weekends. I played games on my grandmother's Atari 2600 and on my own VIC-20 and Commodore 64 as I moved through my school years. As an adult, I embarked on a grand console tour, owning more than a dozen different platforms from 1990 to the present day.

I read video game magazines. I watched others play. I engaged in conversations about video games with friends, relatives, and even strangers in game stores. I knew my stuff, I loved talking and learning about it, and video games were equated as a distinct positive in my life. Sure, there were controversies that came along as I got older… like the video game violence fight, kids being banned from arcades at certain times of the day, and a few others. Those seemed relatively insignificant to me, though, because my enjoyment and love of gaming was never directly affected. I was old enough to play Mortal Kombat without repercussions. I played by the rules when arcades were closed off to minors until 2pm. Even later issues in the 2000s—like seeing the Game Boy Advance SP revision just after I'd bought my original Game Boy Advance unit—didn't phase me too much.

Things have gradually been changing. The rise of the World Wide Web has created a level of transparency between the video game industry and those of us who play the games that we'd never seen before. I'm sure that there were more negative things that went on behind the scenes that we never knew about when it came to the industry, but having them all come to the fore and seeing so many people talk about them slowly eroded my happy feelings. We aren't talking about how to beat Dracula in Super Castlevania IV as much as we used to. We're talking about sexual assault at a gaming trade show, or discussing financial irresponsibility that forced a development company to abruptly shut down. My perspective has been trending to the negative, and now, here I am—a grumpy old man who remembers video games for what they once were instead of what they are for some people or what they can be. I come across as a hater, a complainer, someone who can't possibly enjoy the hobby that he talks about so much.

The analyst in me can separate these feelings from reality. I can look at sales numbers and trends and apply what I've learned by following this business for so long to draw what I believe are fairly plausible conclusions. The reviewer in me can play a game for what that game is. The enthusiast in me, however, is conflicted by change and reality versus my personal perspective and expectation. I don't recall seeing so much negativity as I see now. I know that companies exist to make money, but it didn't really seem as bluntly obvious 20 years ago. It felt like less of a business and more like a fun pastime to me back then, even though it likely wasn't the case.

Several people on Twitter this evening made good points to remind me that my feelings are a matter of perspective. Things weren't really as positive and smooth when it came to video games in the '80s and '90s as I seem to remember them. There are also a lot of good things happening that seem to always get swarmed under by the negative, and that's at least partially my fault for not either being able to or being willing to recognize it. I think that I just have this picture in my head of where I thought that video games would go… or where they should be. It's not wrong or bad that my picture is a bit off, and it's very true that I've had some great experiences over the course of this console generation in spite of my cynicism.

I'm not sure that I can alter my perspective entirely, but I do think that some modification is necessary. It's possible to appreciate and enjoy the past for what it was and still appreciate and enjoy the present for what it is.

At the very least, I can try.

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Platform(s): Xbox 360   Wii U   Vita   PS3   3DS  
Articles: Editorials   Columns  
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Stop and smell the roses

Like anything in life, its about taking time to stop and smell the roses. Sadly Twitter and most social media isn't the place to reinforce positivity in anyone's life. Spend less time on twitter and more time with like minded friends and family.

Here I thought we were going to talk about the dumbing down of

First off my rant.

Games at one point time and time were made by and for gamers with a good bit of shovel ware fillers.

Now adays they are made as shovel ware fillers. Mechanics and content is wanked off and mopped up off the floor and then sent out to be sold. As prices go up and playable content(replaying a game to to change play styles dose not count) goes down. It seems games that aim for the B+-AAA shelf more and more of the good stuff is left on the floor.

I am getting sick of the politics of modern gaming, stop making films, A/V art projects and other presumptuous BS. Make a video game not a interactive piece of shit but a game that is to be explored and played.

/nerd rage rant

As for the serious stuff I have 3 words, BE HAPPY MON, don't worry so much at what others do try and get them to enjoy the positives of life and kick them in the ass if they do wrong.

PSS:since CV was the pic used letme rant about that..... IMO LOS is no worse than LOI and CruseOD(the last 2 console CV games). IMO it was too European thematically at least but really the God of war style was half right it just filled half of the void. I would like CV to go Zelda style where you have a world to explore and not just a series of haphazardly designed levels that are strewn together. I'd like to take LOI/CurseOD(mainly the equipment with its own special moves) give it the combat of Lords of shadow/LOS with deeper options to build up your character and chose what style of fighting they do. Then place it on a Zelda style world and by that I mean layout and design not the cartoonish kiddy themes,ect.

*wonders off back to under his rock*

You are spot on with your

You are spot on with your comments and thoughts. The same thing has happened to professional sports. "Transparency" or money talk dominates the scene. Nobody talks about players they talk about contracts and player value. Gaming is the same way now, everybody justifies and defends peoples practices because we are all talking about money. We talk about freemium games, DLC, and pricing of the next game. We talk about publishers and everything but the game. I've been gaming since the 80's and there was a time when all you needed to know was Nintendo or Sega and then things got real with Playstation and XBOX and then the internet really took hold (Twitter, etc..). Gaming has hit an odd negative time. Even with a new console coming out it's like a funeral procession, not the exciting event it should be (Wii U). it has become vogue to hate on the big business but people only complain on Twitter yet rarely put their displeasure into practice. Everybody hates on EA and complains about Activision but then purchases all of their map packs and DLC while ignoring lesser known titles. Sad times man. You can take other people's advice and turn a blind eye, but the "ignorance is bliss approach" is a shame. Open your eyes and take it all in, if what you see displeases then it's time to look elsewhere or try to change what we are looking at.

It's not a matter of getting older...

... it's that games have gone mainstream in a bad way. Once the graphical threshold was hit with the PS2/Xbox it attracted people who weren't gamers to gaming. So now gaming is lowest of the low brow entertainment. So old middle age men with no dexterity and no intelligence can now "play" any game.

Gaming used to be by nerds FOR other nerds, now it caters to the least intelligent among us.

The least intelligent can only deal with story and emotion, it can't deal with challenge, rules, and deep gameplay systems. This is why gameplay is been traded in for hollywood pseudo-games. Most modern games spend so much on graphics, audio, va, and the gameplay systems are all so basic and shallow. It disturbs.

Modern games are a cross between the worst of hollywood and the shallowest forms of gameplay. I call modern games: Goovies. (game + movie = govie).

The reality is MMO's have been a large part of the downfall of gaming, attracting the most unintelligent and basest kinds of people to the medium and they will just buy anything the industry put out.

The minority of true gamers (those of us with taste that grew up during the 8-bit NES and 16-bit SNES era, who were laughed at and mocked for liking VIDYA GAMES) have to deal with the influx of new generations of gamers who've never played any of the older games at all.

Now not all new gamers poo poo gamings past, but most only know the games they grew up with. If you're first console was a PS2 or PS3 and your first RPG was WoW that sets expectations for games for entire generation that's why the industry is mired in stagnation, new generations are just experiencing games for the first time so they want more of same thing while we've experienced that already for 10+ years already. So game developers and publishers get away with doing the least amount of work in the gameplay department and just amp up the audiovisuals and hollywood.

Games exist not just as games but as propaganda and they create generations in their mould, those of us who grew up on PURE GAMEPLAY (systems, action, combat, etc). Are really the true gamers. People who grew up on garbage like WoW, when you can go to the bathroom during combat... and have the game play FOR YOU is all of what is wrong with modern gaming.

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