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Gun

Game Description: Gun is the story of a man's quest for revenge. When life robs Colton White of all that matters, the only thing left he can trust is his gun. Follow along with him as he seeks to exact vengeful justice on those who have wronged him. Seek retribution as you face corrupt lawmen, warring tribes, cold-blooded outlaws, and ruthless renegades.

Gun – Consumer Guide

According to ESRB, this game contains: Blood and Gore, Intense Violence, Sexual Themes, Strong Language, Use of Alcohol

Gun – Review

Famous for its wildly successful Tony Hawk series, they've struck out in a different direction and created a new entry in the sparsely populated Western genre. I'm sure that stuffy suits in a boardroom somewhere are nervous about Neversoft leaving the dry, over-milked teats of the Hawk cash-cow behind, but in my opinion, Gun is an extremely solid game and an enjoyable experience from start to finish, skateboards be damned.

Myst IV: Revelation

Game Description: Myst IV: Revelation will challenge you to unravel an intricate mystery, in a world where plants and machinery have combined. Make your way through a labryinthine plot as you save the D'Ni people. Travel through environments that pulse with life, as you unearth a treacherous scheme involving two of Myst's most sinister villains.

Myst IV: Revelation – Review

As much as I wish developers would find more creative ways to engage players than sex and violence, I must also confess that the Myst series is wholly inadequate as a leader to guide developers out of their narrow minds.

Indigo Prophecy Second Opinion

Indigo Prophecy Screenshot

Brad said that while playing Indigo Prophecy he felt he was seeing a new genre being born, and I couldn't agree more. This game is the opening salvo of the "suspense" genre, making it all the more surprising that, for the most part, its aim is true.

Indigo Prophecy Review

Indigo  Prophecy Screenshot

On page two of the instruction manual, director David Cage states that his dissatisfaction with videogames' emphasis on action and neglect of emotion led him to create Indigo Prophecy. He clearly states that the game's goal is to sacrifice neither the interactivity nor the narrative in an attempt to create an experience that is richer and deeper than "killing monsters in corridors and shooting crates to find ammunition."

Vampire the Masquerade: Bloodlines – Second Opinion

Upon its initial release Vampire - The Masquerade: Bloodlines was such a rushed mess that it put its developer, Troika, out of business. Let me give you a little example to illustrate my point: Its physics engine allowed you to pick up various objects and throw them around. Among these objects were bottles. The problem is, the bottles wouldn't break when they hit the ground.

Dungeon Lords – Review

How on earth could Dungeon Lords not be a bad game? A huge action/adventure game done on the cheap by an independent studio? I wouldn't have to be an especially cynical person to start playing the game with very low expectations. Which made it all the more surprising when I discovered just what a good game Dungeon Lords actually is.

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