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Max Payne – Second Opinion

Looking at Max Payne, Im going to have to agree with nearly every point James made in his review, especially his view that the game falls short of being an "amazing, breakthrough" title. Is Bullet Time cool? Hell yes. Is it enough to carry an entire game? Hell no.

Tetris Worlds – Consumer Guide

Advance Wars – Review

Advance Wars is a meld of two differing strategy genres. First are the turn-based strategy games, like Civilization. Second are the real-time strategy (RTS) games like Warcraft. Like both genres, Advance Wars centers on the production of military units and battling your enemies. Unlike the god-games, there is nothing to manage aside from military units, and even their production is extremely simple. This is a straight-up military simulation, and it can be nice to concentrate on simply outsmarting your opponent rather than trying to figure out a research tree. Unlike Warcraft and other RTS games, Advance Wars moves along in a series of discrete turns, making for a more relaxing and contemplative experience than is possible when the main concern is scrambling to pump out troops and build up the base.

ZooCube – Consumer Guide

Tetris Worlds – Review

With practically every influential console titles origins in Japan and an equal amount of groundbreaking PC titles cranked out across the seas in America, I find it a bit surprising that one of the worlds best video games, Tetris, came from Russia. Still, despite its surprising point of origin, why look the horse in the mouth? Any way you slice it, Tetris easily ranks among the worlds best titles. Looking at it objectively, few games can match its accessibility; almost anyone able to pick it up and play within seconds.

Advance Wars – Consumer Guide

The ESRB reports that this game contains: Mild Violence

ZooCube – Review

Its a simple enough idea, which is a good thing. In my opinion, all of the best puzzle games are built on simple ideas. However, the end result of Puzzlekings effort is lacking the required playability and spark to elevate it into the top tiers of puzzledom.

Eternal Darkness: Sanity's Requiem – Second Opinion

With some minor tweaking, Eternal Darkness could have been a great game. The core ideaa horror story wherein the player takes control of a variety of different characters from different eras is an excellent one. The game's scope is nothing short of epic, which makes it a shame that the actual gameplay is so pedestrian.

Sky Gunner – Review

Shooters are getting to be few and far between in today's game scene. While they represented a significant portion of the 16-bit era, developers just aren't making them anymore despite all of the amazing technology at their disposal. Newer gamers probably don't even notice the genre's vanishing presence. But as someone who can appreciate barrages of homing missiles and deadly laser blossoms destroying hordes of enemies in aerobatic fury, it's sad to see it fade away.

Final Fight One – Review

Not much has changed since Capcom's initial release of Final Fight over a decade ago. The story, wherein a street gang kidnaps Metro Citys newly elected Mayor Mike Haggar's daughter, is unchanged. Players will initially choose from one of three characters: Haggar, who's formidable strength makes up for his slow speed; Guy, the martial arts master; and Cody, who's probably the most balanced of the three. As the player kills more enemies, other characters become available as well.

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