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Vampire Night – Review

Where Vampire Night differs is the slightly slower paced action on screen. Rather than having enemies clutter the screen and overwhelm players, Vampire Night has a more calculated flow and enemies tend to exhibit more physical reactions and gestures than one might expect from this type of game.

Vampire Night – Consumer Guide

According to ESRB, this game contains: Blood, Violence 

Super Monkey Ball 2 – Consumer Guide

According to the ESRB, this game contains: Violence

Super Monkey Ball 2 – Review

Straight up—its hard for a sequel, ANY sequel, to score as high or even higher than the original game it was spawned from. We here at GameCritics.com hold ourselves to a higher standard than many, and "more of the same" (regardless of the quality of the original) isnt enough to justify a good score.

Super Monkey Ball 2 – Second Opinion

With a solid base like the original Super Monkey Ball to build from, the job is simple. Simply adding additional levels and mini-games that share in the same spirit as the first game is enough to make this sequel worthwhile.

Play Under Review - September 2002

This marks the second appearance of Play Under Review at GameCritics.com. If you’re unfamiliar with this feature, we try and give general impressions of several sports-related videogames.

Mad Dash Racing – Consumer Guide

According to ESRB, this game contains: Comic Mischief, Mild Language, Mild Lyrics

Super Mario Sunshine – Consumer Guide

According to ESRB, this game contains: Comic Mischief

The Elder Scrolls III: Morrowind (Xbox) – Second Opinion

Players can kill people, bribe them, soothe them with some smooth talk, or simply steal whatever it is they need. The game thus often feels quite lifelike, which only adds to the immersive quality of the experience as a whole. This is where Bethesda has really improved upon standard game design and structure.

Mad Dash Racing – Review

I would go so far as to say that the game would have been far more enjoyable had it nothing to with racing, but was simply a fast-paced platform game. That is because the core element of the game suffers from one big, ugly nail in the coffin.

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