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Max Payne – Consumer Guide

According to the ESRB, this game contains: Blood, Violence

Dead or Alive 3 – Consumer Guide

According to the ESRB, this game contains Mature Sexual Themes, Violence

Dead or Alive 3 – Review

Tecmo's Dead Or Alive series has, unfortunately, always been the Frank Stallone of fighting games. The original was released to a small Japanese audience on the short-lived Sega Saturn, and its subsequent 1998 release on the Playstation played second fiddle to Namcos blockbuster Tekken 3.

Super Monkey Ball – Second Opinion

While I agree with Peters review for the most part, I wouldnt say that the barrel of monkeys was completely full. I had to knock a few points off, partially because I dont think monkeys are intrinsically entertaining, and mainly because I found the games technical shortfalls were serious enough to detract from my overall enjoyment.

Azurik: Rise Of Perathia – Review

I've been getting the impression from developers, and the general gaming community, that all this next-generation hooplah is not really about making better games, just better looking ones. No one really cares if Resident Evil 20 or Tekken 9 innovates in the gameplay or story department, so long as there are reflective bump-mapped textures and it roars at sixty frames per second.

Super Monkey Ball – Review

When I first heard about Super Monkey Ball, I was looking forward to a couple of other high-profile GameCube titles, like Star Wars: Rogue Leader and Super Smash Bros. Melee. Super Monkey Ball had nearly slipped under my radar screen since the arcade game from which this game is ported never saw the light of day outside of Japan, and I knew very little about it.

Azurik: Rise Of Perathia – Consumer Guide

According to ESRB, this game contains: Violence

Super Monkey Ball – Consumer Guide

According to ESRB, this game contains: Mild Violence

Baldur's Gate: Dark Alliance – Consumer Guide

The ESRB reports that this game contains: Blood, Use of Alcohol, Violence

Baldur's Gate: Dark Alliance – Review

The release of Baldur's Gate: Dark Alliance for the PlayStation 2—a high-profile PC franchise appearing on a console—is something unusual. This is not entirely new, as the Ultima series made appearances on consoles in addition to its original PC releases. But Dark Alliance differs from the console versions of Ultima in that its gameplay deviates heavily from its franchise-mates on the PC. The other Baldur's Gate games were an excellent example of the PC style of role-playing games—open-ended strategic games based heavily on rules from pencil-and-paper RPGs. Instead, Dark Alliance is a fast-paced, real-time action game where one player controls one character; any attached rules are mainly flavoring for the main course of arcade-style action. Given the incredible difference in gameplay, it's no surprise that rather than attempt to build Dark Alliance itself, franchise studio Black Isle contracted Snowblind Studios to develop it.

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