I can't say for sure since I'm not privy to the full scope of games released in Japan, but it has seemed to me for a long time that Konami promotes a particular aesthetic in their RPGs. Their two most prominent RPG series in the U.S., Vandal Hearts and Suikoden, have always been similar in theme and tone. Both series focus on stories of war, and although they do glorify battle and military conflict to some extent, they are striking in that they invariably emphasizewith no ambiguitythe absurdity, contradiction, and pain of war in a moral and social sense. While I enjoy plenty of other RPGs for their elements of fantasy and escapism, I always know that when I come back to Konami I will not be let off so easily. There is a palpable sadness in these games, a sense of hurt and moral outrage that visibly sets them apart from other RPGs that have come to the U.S.