Perhaps Nintendo should take a hint from this little video. The Legend of Zelda is getting stale with all of its mainstays like boomerangs, hookshots and bows and arrows. With Skyward Sword on the horizon and exciting mainly the hardcore Zelda fan, Nintendo should consider something radical and new for the next sequel. A portal-making gun may be too futuristic, but how about a portal-making mirror? Oh wait...
I finally got my copy of Catherine and started it up about 30 seconds after it arrived. At this point I am at exactly the halfway mark and I'm really, really enjoying it. Atlus once again proves that they have some of the best writers around, and their style is second to none. This tale of an unintentional philanderer is having no problem whatsoever keeping my interest... in fact, one particular cutscene had me literally on the edge of my seat.
This footage is courtesy of Angel James de Ocampo, cosplay cinematographer and conventioneer and was filmed at Japan Expo 2011 in Paris, France. Nice camera work. The biggest achievement has to be making people dressed as video game characters and walking around with plastic or paper weapons look cool while doing so. Well, maybe they can work on their fighting choreography though.
GameCritics' own Trent Fingland regales us with war stories from the E3 front. Along the way we reconcile our E3 predictions, debate the future of Japanese gaming, have a serious talk about religion, and get uncomfortably inquisitive about the whereabouts of Ken Levine. Featuring Chi Kong Lui, Brad Gallaway, Mike Bracken, Richard Naik, and Tim "Death to Handhelds" Spaeth.
For the final leg of my E3 adventures, I made my way back to the Square-Enix booth to watch a guided demo of the new Tomb Raider. Some have brought up issues with this new presentation of Lara Croft, where she is shown as vulnerable and inexperienced, but I think this is quite a different thing than games like Metroid: Other M and The Third Birthday.
After three consecutive nights with three hours of sleep apiece, walking into a closed meeting room at 10am and seeing Star Wars Kinect didn't seem to show much promise. After all, other sites had been less than kind to the game and the reaction during Microsoft's press conference wasn't exactly warm. When I volunteered to test the game for a group of my peers and the other members of the KmartGamer team, I didn't have high expectations… but when the demo was over and my pulse was racing, I wanted more.
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