This particular video really hits its mark. Part tribute to Super Mario Bros., part tribute to Grand Theft Auto and completely awesome. As an homage it captures some popular Nintendo catch phrases and mixes them in with altered non-Nintendo catch phrases. My favorite part of the video though is that frequent sad sack and third wheel, Luigi, is particularly badass. Though clearly the second in command in The Brothers Mario, he's not the pathetic, attention-seeking sibling we see in other fan videos.
Since NPD stopped sharing its domestic sales figures with the press (and therefore the general public), it's very difficult to pinpoint numbers and interpret larger trends. Over at NeoGAF, fellow armchair analysts have taken the time to sift through press releases and have posted what available information that's been released regarding November's sales numbers. I'm going to borrow from that data to forge a bit of analysis.
As we talk about almost every year at this time, the 2010 Video Game Awards are in the books… and I didn't watch it. After having watched the show for the last two years, and with my karaoke job coinciding with the event, I was fine trying to follow the event via Twitter. I didn't miss much.
If you are a guy and you ever find a girl that will willingly play an old emulated version of Earthbound with you—while wearing a cocktail dress, no less—you had better marry her, or the rest of us will find you and kill you.
For those impatient types and those that can't watch someone play Earthbound for half an hour, you can skip to the 20:00 minute mark to get to the actual proposal.
In honor of Brad's gaming brick wall blog post and the comments that followed, here is College Humor parody video. Would some of those classic games have been as revered without the legendarily tough stages? You be the judge.
Have you ever had a game that you just knew was going to take serious effort to complete, but you dug in for the long haul and stayed with it until the end? I'm not talking about the average (and tedious) 60-hour Japanese role-playing game (JRPG) or anything that's a simple matter of hours devoted. No, I'm talking about something that's really difficult, or something that presents some sort of extraordinary obstacle to overcome. Something like the video game equivalent of a brick wall.
When Xbox Live's director of policy and enforcement, Stephen Toulouse, stridently vowed to ban any Call of Duty: Black Ops player who sports a swastika emblem online, I can't say I felt any particular way about it. As an fence sitter on the subject of censorship, I much prefer to let others do the hard work of untangling that Gordian Knot.
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