dead-space-1

It's not really all that shocking to learn that things seem to be moving along on the as yet still unannounced sequel to Electronic Arts' survival-horror-in-outer-space game Dead Space, because EA hasn't exactly been all cloak and dagger about the title's existence. Producers hinted at it right after the first game debuted, and now we have yet another piece of confirmation—a listing on a LinkedIn profile (I love game reporting…where huge news scoops come from reading people's social networking mumbo jumbo…)

The page in question belongs to Pratik Patel (and it's now gone—but this is the internet, where nothing is truly gone for forever…) an EA engineer. Essentially, he updated his profile information to include the fact that he's now a Technical/Development director on Dead Space 2. This pretty much confirms what we all already knew—that Dead Space 2 will happen at some point in the not too distant future (I'm guessing E3 sees the official announcement). Big shocker—EA making a sequel? Who'd have guessed.

No details on the game at this point, but here's to hoping it's not a Wii-esque on-rails shooter.

Find more on The Horror Geek blog.

Mike Bracken

Mike Bracken

Mike Bracken is a 43-year-old writer and bohemian living in Florida with a mountain of movies, books, and video games.

A film critic by trade, specializing in Euro-horror, cult exploitation, and Asian action cinema, Mike has written reviews for a diverse group of print and online publications. He covers horror news, movies, books, and games at TheHorrorGeek.com and Horrorsquad.com and spent two seasons as The Horror Geek on Comedy Central's pop-culture game show, Beat the Geeks.

Mike's childhood was spent playing videogames any time he got a chance. His parents had a Pong console and his grandmother had an Atari 2600, where Mike cultivated his skills by playing hour upon hour of games like Space Invaders, Berserk, and Asteroids. From those early experiences Mike learned one thing: he loved games.

In 1999, Mike became a staff reviewer at Cinescape Magazine's website where he spent a year learning the craft of game criticism. After internal changes led to Mike leaving Cinescape in late 2000, he joined up with RPGFan in 2001 and spent several years writing reviews for them. Happy, but looking for an opportunity to expound on a wider variety of titles, Mike joined GameCritics.com and hopes to help Chi, Dale, and the rest of the GC staff bring a higher level of respect to the field of game criticism.
Mike Bracken

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7 Comments on "The Horror Geek presents: More proof that Dead Space 2 is in development"

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Mike Bracken
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Mike Bracken
7 years 4 months ago
No problem man–you actually gave me an opportunity to say something I’d been meaning to say for awhile now. So thanks for that. Shame no one other than us will read it. :p I think we view games in roughly the same way–it’s just that after doing this for ten years (time flies…) I’m a little more jaded and a little less forgiving. I suspect back when I was new to the gig I was more willing to cut everything slack until I played it. The problem now is that there’s just not enough time to play everything and I… Read more »
Vince
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Vince
7 years 4 months ago

You’ve got a great attitude Mike and I appreciate it.

As far as journalism and unbiased, I think the thought extends from ‘normal’ journalism and how reporting is supposed to be, unless you work for Fox News (haha). Personally, games are games are games. And I project that thought onto people who are actually doing more with the industry than I am, because if I was ‘in your shoes’, that’s how I would treat it.

Hmm… That’s how we get in trouble with our politicians, isn’t it?

Mike Bracken
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Mike Bracken
7 years 4 months ago
I’m with you Vince–I really am. I’ll even wind up playing the Wii Dead Space game because I like horror games. I guess the point is that the news of it being on-rails shooter just disappoints me greatly. The news that the new Wii RE game is the same thing disappoints me too. I’d rather see a less graphically intensive version of Dead Space on the Wii–one that plays like the first game. I’m sure it can be done. The whole on-rails thing feels more like a concession that the Wii can’t handle that type of game with its hardware… Read more »
Vince
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Vince
7 years 4 months ago

If you were being snarky, that’s fine. Yes, I didn’t read it that way.

I don’t want to be a Wii cheerleader nor a on-rails defender, but to flat out be dismissive of a game without even giving it a go seems to go against the grain, especially for what I would consider a game reviewer. You can have your favorite genres and game types, but if you don’t go looking for fun you ain’t gonna find it.

Mike Bracken
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Mike Bracken
7 years 4 months ago
Since when am I not allowed to be snarky in my own blog? I like Dead Space as it is. I’m not really interested in a Dead Space on-rails shooter (which is what the Wii game is going to be). I’m sorry, but playing an on-rails shooter version of Dead Space sounds sort of pointless to me. If you read that as some sort of dig at the Wii, that’s on you. My stance on the Wii is well documented, but that was more of a statement about my lack of interest in on-rails shooters at this stage of my… Read more »
Daniel Weissenberger
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Daniel Weissenberger
7 years 4 months ago

What’s wrong with rail shooters? Are we dismissing shooting galleries as an entire genre now?

Vince
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Vince
7 years 4 months ago
So, any particular reason for the quip at the Wii? Is the Wii the only system with on-rails games? Is it because the Dead Space game on the Wii is sorta an on-rails game? Have you played the game, or is it that you can knock a game just by its mere description? This is a serious question and I really think there is an underlying motive to either downplay ‘core’ gaming efforts on the Wii or to discount the Wii altogether. I say this because the final sentence did nothing to add to the article other than a negative… Read more »
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