As a card-carrying lover of all things zombie, and a huge fan of the old 16-bit game Zombies Ate My Neighbors, I've been keeping tabs on Burn, Zombie Burn! since I first heard about it last year.
The game, from developer Doublesix, features a lead character named Bruce (hurray for more Bruce Campbell references in video games!) who works through multiple stages slaughtering hordes of cartoonish zombies. The title looks to feature parallels between not only Zombies Ate My Neighbors, but also the classic Robotron. The idea is to gather huge masses of zombie together and slaughter them all at once for huge scores and bonus multipliers. I'm so sold on this game that it's not even funny…
Doublesix has (according to Kotaku) planned a big celebration for the game's release—they've lined up competitions (with trophies) for high scores and prizes like "horror themed holidays" (no clue what that might be—but it sounds cool) and shirts, artwork and other prizes. The game will also feature some downloadable extra content such as a strategy guide, music, and an 8-page comic book.
Burn, Zombie Burn! is a PlayStation Network exclusive and will be available for download on March 26th. Expect a review sometime not long after that.
In the meantime, check out the official site for screens and more to get you in the zombie-killing mood.
Read more at The Horror Geek blog.
A film critic by trade, specializing in Euro-horror, cult exploitation, and Asian action cinema, Mike has written reviews for a diverse group of print and online publications. He covers horror news, movies, books, and games at TheHorrorGeek.com and Horrorsquad.com and spent two seasons as The Horror Geek on Comedy Central's pop-culture game show, Beat the Geeks.
Mike's childhood was spent playing videogames any time he got a chance. His parents had a Pong console and his grandmother had an Atari 2600, where Mike cultivated his skills by playing hour upon hour of games like Space Invaders, Berserk, and Asteroids. From those early experiences Mike learned one thing: he loved games.
In 1999, Mike became a staff reviewer at Cinescape Magazine's website where he spent a year learning the craft of game criticism. After internal changes led to Mike leaving Cinescape in late 2000, he joined up with RPGFan in 2001 and spent several years writing reviews for them. Happy, but looking for an opportunity to expound on a wider variety of titles, Mike joined GameCritics.com and hopes to help Chi, Dale, and the rest of the GC staff bring a higher level of respect to the field of game criticism.