We've all been waiting for the Resident Evil Wii news hinted at recently, and today we finally have it.
Capcom announced Resident Evil: The Darkside Chronicles for Nintendo's popular home console today. The Darkside Chronicles is a brand-spankin' new adventure, a sequel to Resident Evil: The Umbrella Chronicles.
If that weren't enough zombie slaughtering news, there's more. Capcom also announced new Wii versions of Resident Evil Zero and the GameCube Resident Evil remake as part of a "Resident Evil Classics" line of titles.
Here's what Capcom had to say about Resident Evil: The Darkside Chronicles:
"We are very excited to be bringing the sequel to Resident Evil: The Umbrella Chronicles to the Wii as it's the perfect fit for the platform," said Mona Hamilton, vice president, marketing, Capcom Entertainment. “We are always looking for new ways to give Capcom fans a chance to experience our games. Umbrella Chronicles was a huge success for us, Resident Evil: The Darkside Chronicles includes a more in-depth co-op experience, and we are excited to bring this exclusive content to the Wii audience.
Resident Evil: The Darkside Chronicles's story is based on Resident Evil 2 and includes the popular characters, Leon S Kenney and Claire Redfield. Its on-rails style gameplay and active camera will create a more immersive "Chronicles" survival experience. As in the last installment, this is a first-person game with extreme shooting gameplay and interactive pathways. Filling in many of the missing pieces of storyline that were not covered in the original "Umbrella Chronicles", Resident Evil: The Darkside Chronicles will give hardcore fans the chance to re-live some of the most classic moments of the Resident Evil franchise, while allowing new players to take advantage of the intense action-horror experience only possible on the Wii.
Gamers can choose to take on their enemies with the help of an A.I.-controlled character or enlist the help of a friend to fight via two-player co-op. Adding new dimension and strategy to the arcade-style gameplay in the "Chronicles" experience, the new Evade system will utilize the Wii Remote for a more intense experience when fighting enemies."
The press release goes on to say this about the new Wii versions in the Classics line:
"Capcom's new Resident Evil "Classics" line will allow the new audience who has embraced the Wii to experience some of the greatest games in the Resident Evil franchise for the value price of $29.99. Both set to launch this year, the remake of Resident Evil and Resident Evil Zero have been refitted to support the Wii Remote, giving the Wii audience easy access to the rich characters and in-depth storylines of the series and the chance to experience both games on a new platform.
More information on Resident Evil: The Darkside Chronicles and the Resident Evil "Classics" Line will be revealed in the coming months."
I'm not sure how great an idea the classics line is personally—you can still grab both of those games for the GameCube pretty cheap and they run perfectly on the Wii. Motion sensing controls on the newer version is a definite selling point, though.
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A film critic by trade, specializing in Euro-horror, cult exploitation, and Asian action cinema, Mike has written reviews for a diverse group of print and online publications. He covers horror news, movies, books, and games at TheHorrorGeek.com and Horrorsquad.com and spent two seasons as The Horror Geek on Comedy Central's pop-culture game show, Beat the Geeks.
Mike's childhood was spent playing videogames any time he got a chance. His parents had a Pong console and his grandmother had an Atari 2600, where Mike cultivated his skills by playing hour upon hour of games like Space Invaders, Berserk, and Asteroids. From those early experiences Mike learned one thing: he loved games.
In 1999, Mike became a staff reviewer at Cinescape Magazine's website where he spent a year learning the craft of game criticism. After internal changes led to Mike leaving Cinescape in late 2000, he joined up with RPGFan in 2001 and spent several years writing reviews for them. Happy, but looking for an opportunity to expound on a wider variety of titles, Mike joined GameCritics.com and hopes to help Chi, Dale, and the rest of the GC staff bring a higher level of respect to the field of game criticism.