According to ESRB, this game contains: Alcohol Reference, Mild Language, Violence
Parents will want to approach Twilight of the Spirits with caution. The story line involving the dangers of prejudice is a noble one, but there is more than a bit of bad language littered throughout the narrative. None of the language is extreme, but it is there—with a surprising amount of regularity.
Strategy RPG fans will certainly want to pick the game up. It's not the most difficult strategy RPG on the market by any stretch, but this is such a niche genre that gamers who like these kinds of games have to support them so that more come out. Despite the flaws, it's still a fairly engaging game.
Gamers in general will probably get even more out of the title. It's quite accessible for a game in this genre, making it a fine entry point for those who are unfamiliar with strategy RPGs. There aren't any multi-tiered job systems or anything of that nature to bog the player down—it's just move and attack, basically.
Deaf and Hard of Hearing gamers won't have anything to worry about. While much of the game is voice acted, each scene also features subtitles of everything that's being said.
A film critic by trade, specializing in Euro-horror, cult exploitation, and Asian action cinema, Mike has written reviews for a diverse group of print and online publications. He covers horror news, movies, books, and games at TheHorrorGeek.com and Horrorsquad.com and spent two seasons as The Horror Geek on Comedy Central's pop-culture game show, Beat the Geeks.
Mike's childhood was spent playing videogames any time he got a chance. His parents had a Pong console and his grandmother had an Atari 2600, where Mike cultivated his skills by playing hour upon hour of games like Space Invaders, Berserk, and Asteroids. From those early experiences Mike learned one thing: he loved games.
In 1999, Mike became a staff reviewer at Cinescape Magazine's website where he spent a year learning the craft of game criticism. After internal changes led to Mike leaving Cinescape in late 2000, he joined up with RPGFan in 2001 and spent several years writing reviews for them. Happy, but looking for an opportunity to expound on a wider variety of titles, Mike joined GameCritics.com and hopes to help Chi, Dale, and the rest of the GC staff bring a higher level of respect to the field of game criticism.