By John Vanderhoef on May 22, 2012 - 10:29pm.
Finding Shapes in Chaos...
HIGH Fast-paced, yet simple tile-based mechanics.
LOW A lot of the game boils down to waiting for the right piece.
WTF The main character is a strange mix between Harry Potter and The Riddler.
By Dale Weir on May 22, 2012 - 9:22pm.
Once again, the guys at Extra Credits go through some games that caught their eye but may have flown under everyone else's radar. Some obvious ones make the list like Dungeon Defenders and Recettear, but they also include some lesser known releases like Dear Esther, The Dark Meadow and Xotic to name a few. Check out the video to see they mentioned one of your under the radar releases.
By Brad Gallaway on May 19, 2012 - 5:16pm.
Straight Outta Innsmouth
HIGH Having an unbelievable streak of luck and finally sealing Cthulhu away.
LOW Needing just one more glyph and repeatedly being denied.
WTF Getting "+3 Doom" four times in a row for a speedy WTF Game Over.
By Brad Gallaway on May 16, 2012 - 10:18pm.
Three Slices Through the Same Exquisite Corpse
HIGH Tense and significant story-based choices.
LOW Not knowing whether I was stuck or just waiting for the plot to progress.
WTF The way to break a window "silently." Also, batteries.
By Sparky Clarkson on May 9, 2012 - 7:53am.
The simple truth is that if you spend your time at PAX waiting around in line for a demo you'll play on Xbox Live in a few months anyway, you are a chump. There are so many awesome games from smaller publishers and indies on the floor that you might not get exposed to anywhere else. So, if you were being a linefool, here's some of what you missed.
By Brad Gallaway on May 9, 2012 - 7:46am.
The Slow-moving Runaway Choo-choo Train of Deadly Death
HIGH Bringing maxed-out missile launchers to bear on the enemy.
LOW Waiting one second too long to change course and getting mulched.
WTF It's never explained why your forces can't slow or stop. No brakes?
By Sparky Clarkson on May 7, 2012 - 8:05pm.
The convention's stealthy aspect kicked off with a great panel on the subject featuring Nels Anderson, Andy Schatz, and Dan Silvers, chaired by Matthew Weise, also featuring the con's largest single-room concentration of guys in suits.
By Dale Weir on May 6, 2012 - 4:25pm.
The guys at Extra Credits take a quick look at an idea that has been on the minds of game developers and publishers for years now. It's dubbed "transgaming" and it lets fans of different genres all play and exist within the same game world. There is a lot of potential there, so have a listen.
By Brad Gallaway on May 3, 2012 - 6:13pm.
Started playing (and finished, actually) The Walking Dead, Episode 1—A New Day on Xbox 360 last night. It runs about two hours and costs $5. For fans of the comic/show, it's an absolute must-play. It's best described as a combination of point-and-click gameplay with some Heavy Rain thrown in, and the mood and atmosphere are just perfect.
By Richard Naik on April 22, 2012 - 5:33pm.
I knew very little about XCOM before the show, but now it's one of my most anticipated titles. A re-imagining of the classic PC strategy series, Enemy Unknown gave me a very distinct Frozen Synapse vibe, which makes sense since it was itself heavily influenced by the XCOM games. There was no playable demo at the show and the presentation consisted of a pre-beta build, but I liked what I saw and will likely be picking it up when it releases.
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