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GameCritics.com Podcast Episode 58: Gaming with Kids, Catherine

Gamer moms and gamer dads, assemble! The mighty Aaron of the GameEnthus Podcast joins us for a lengthy conversation about the joys and challenges of integrating our parenting and gaming lives. How did we introduce games to our kids? How do we deal with M-rated content? How do we decide when to take the controller away? We also offer some unique kid's game recommendations you won't find anywhere else. Plus: Our take on a game your kids should definitely NOT play: Catherine. With Chi Kong Lui, Brad Gallaway, Mike Bracken, Richard Naik, and Tim "The Master Thespian" Spaeth.

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Video: Angry birds and pigs bond over Seal

Now I really hate Angry Birds!

Seattle Indie Expo 2011

Containment Screenshot

If there was ever any doubt (and really, there wasn't) then Seattle Indie Expo has settled the matter for good—the Pacific Northwest has got a serious surplus of top-notch development talent.

E3 2011: Day the Second

Hitman: Absolution Screenshot

And so the second day of E3 begins! I had some scheduled events to hit up with fellow GameCritic Brandon Bales that day, so I tried to keep things light until it was time to hit up the Bethesda demonstrations.

E3 2011: Day the First

Resident Evil: Operation Racoon City Screenshot

My first year of E3 had a slow start. Not knowing how early I should get there to pick up my press pass, I found myself in the L.A. Convention Center at 8 o'clock. The process of getting my badge took three minutes at the most, so I had about four hours to kill before the main show floors were open to the media.

GameCritics.com Podcast Episode 55: Great Indie Games, E3 2011 Predictions

This week, we honor the little guy. (Not Herve Villechaize; for that, check out my Fantasy Island podcast.) No, it's all about great Indie Games we think you should play. Plus: Highly improbable E3 predictions which, knowing us, will probably wind up coming true. Featuring Chi Kong Lui, Brad "The Diamond" Gallaway, Richard Naik, and Tim Spaeth. Happy birthday Ryan!

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Consoleation: E3: Bringing the "A" game

Nintendo Project Cafe Wii HD Concept Art Image

Looking at the calendar, we're less than two weeks away from what will be one of the most important E3 events in recent memory when it comes to what I call the Hardware Trinity—that is Nintendo, Sony, and Microsoft. Each of the three companies have issues to address. Nintendo is facing lackluster 3DS hardware sales and the lame-duck status of the Wii until its new platform is launched. Sony has to deal with the aftereffects of one of the largest online security breaches in history and major losses in the last year. Microsoft may seem bulletproof, but the stagnant nature of the Kinect sensor and a slow trickle of software for it call into question the viability of the technology.

GameCritics.com Podcast Episode 48: The Future of Mobile Gaming

3DS! PSP! Smartphones! Which represents the true future of mobile gaming? Plus: Our most anticipated titles of 2011, and you'll struggle to hold back tears as Richard becomes a man. (NOTE: We recorded this episode before the big PSP2/NGP announcement—you'll marvel at the semi-accuracy of our predictions!) Featuring Chi Kong Lui, Brad Gallaway, Mike Bracken, Richard Naik, and Tim "The Timely Producer" Spaeth.

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Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

Consoleation: Five predictions for 2011

Portal 2 Screenshot

2011 has the potential to be a big year for video games. We're weeks away from seeing the Nintendo 3DS hit retail, motion control technology for the Sony PlayStation 3 and Microsoft Xbox 360 will continue to mature, and there's going to be plenty of software just waiting to be bought. Before the year really gets into high gear, I'm going to log five predictions here about some events that I think will happen.

Bejeweled 3 Review

All Matchy-Matchy

Bejeweled 3 Screenshot

HIGH Scoring a dozen chained matches with one move brings forth big, silly, grins.

LOW The anxiety and dread elicited by the Ice Storm Mode are deadly.

WTF I have no idea how anyone could match six gems at once without the use of Lady Luck's hands.

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