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Interviews

Interview with Doug Walsh

Anyone who’s ever been inside a game shop has undoubtedly seen the virtual library of Strategy Guides released alongside the latest hot new games. It goes without saying that most people take these things for granted, but we’d bet that more than a few of you would still be stuck on level 9 or missing that last hidden item if not for someone sitting down and taking the time to create them.

Interview with Stan Liu – Part 1

After playing and reviewing Fear Effect 2: Retro Helix, I knew almost instantly that I wanted to interview its creators at Kronos Digital. The unique blend of Hollywood-esque production values, trendy anime cyber-punk, and eastern-style mysticism topped off with gratuitous doses of ultra-violence and candid sex appeal had me wondering just what kind of mind is able to process all these different sensibilities and produce a videogame of such artistic quality.

Interview with Stan Liu – Part 2

I don’t think I was thinking about Thelma & Louise when I created Hana and Rain. I think it was closer to Xena and Gabrielle instead. Regardless, the relationship between Hana and Rain was not my main focus when I wrote the story for Retro Helix. I think it just got blown out of proportion due to the ads and the media coverage.

Interview with Hideo Kojima

The public unveiling of Metal Gear Solid 2: Sons Of Liberty (MGS2) at this year's E3 tradeshow sent ripples throughout the game industry. Probably no other single game at E3 managed to generate as much excitement, and as a result, all eyes were focused on one man, Hideo Kojima.

Interview with Tomoike Takazumi

Long awaited by N64 fans, WINBACK has been one of the season's surprise sleeper hits. Since little is known about the action shooter, we couldn't be more thrilled to present this exclusive interview with WINBACK's Producer, Tomoike Takazumi.

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