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Nintendogs – Review

During recent debates on the matter of the emotional impact in gaming, people tend to forget one very important reaction to virtual worlds, a reaction both profound and necessary for a satisfying gaming experience: empathy.

Electroplankton – Review

Described by artist-creator Tosho Iwai as a mixture of a microscope, a tape recorder, a synthesizer and a Nintendo Entertainment System, the program (which is the safest thing I can call it) makes as much sense as that mission statement seems to. The best way to approach it is to think that it's an experience to be felt with the senses the DS is able to cater to, by its use of touchscreen and button interaction with graphical elements to create sound.

Practical Intelligence Quotient

Game Description: Introducing the revolutionary new generation of intelligence puzzle games. PQ: Practical Intelligence Quotient is the first PSP system game allowing you to measure how intelligent you really are while solving life like scenarios. Based upon psychological research, your PQ score will be determined by how quickly and effectively you solve each life-like situation.

Practical Intelligence Quotient – Review

Intelligence is a complex thing, and the proper way to gauge it is not easily performed, or even clear. Everyone has heard about IQ tests and whether or not they're valid—cultural issues come into play, the value of one kind of intelligence over another, and several other factors make estimating such an intangible thing a sticky proposition better left to intellectuals and specialists.

Lost in Blue – Second Opinion

I strongly suspect that the gameplay of Lost in Blue, which has a lot of hidden depth and open-ended options, can be radically different depending on how a player approaches the game. I can't say for sure that Brad and other critics that made similar complaints would feel any differently had they shared an experience closer to mine.

Lost in Blue – Review

I loved it. I hated it. I still can't make up my mind. Lost in Blue is a rare game: one that has brilliant vision and dismal design choices in perfectly equal amounts. Its good and evil halves are so finely balanced, in fact, that I can't decide whether I should celebrate or revile it.

Lost in Blue – Consumer Guide

According to ESRB, this game contains: Mild Violence

Lost in Blue

Game Description: Lost In Blue is an innovative role-player where you'll have to struggle to stay alive on a deserted island. After a disastrous incident at sea, you awake on a desert island. After meeting another survivor, a 17-year old girl who has also drifted ashore, you two must work together to survive. While planning their escape, the two will learn survival skills, such as hunting, searching for food and building tools while uncovering the island's many mysteries

Phoenix Wright: Ace Attorney – Consumer Guide

According to the ESRB, this game contains: Blood, Language, Suggestive Themes, Violence

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