By Mike Bracken on September 24, 2008 - 7:19am.
Despite being a game that appears on a gaming console that can put out some amazing graphics and support gameplay that couldn't be done on older hardware, Spectral Force 3
looks like a game that could have been developed for the PlayStation 2 and features play mechanics that were "fresh and new" back in the days of the Sega Genesis. This mediocrity serves to make it only more ironic that the title was developed by Idea Factory—because this is a game that is woefully lacking when it comes to anything resembling an actual idea.
By Mike Bracken on September 24, 2008 - 7:14am.
According to ESRB
, this game contains: Fantasy Violence, Mild Blood, Mild Language, Suggestive Themes, Use of Alcohol
By Brad Gallaway on September 9, 2008 - 5:22pm.
The fact that currently sits at a shameful ranking of 45 on MetaCritic is quasi-commentary on the state of games reviewing today. As if there was any doubt that graphics and flash are more important to the average reviewer than substance and creativity, the handling of this game confirms it.
By Daniel Weissenberger on September 9, 2008 - 12:37am.
I recently reviewed Operation Darkness
, and as I enjoyed that game's engaging story and challenging campaign, I couldn't help but wonder why more Strategy RPGs weren't being made. Then I played Zoids Assault
, and I remembered. Combining dull gameplay, uninspired design, and flat-out boring storytelling, Zoids Assault
is the worst game I've played in quite a while.
By Daniel Weissenberger on September 9, 2008 - 12:29am.
According to ESRB
, this game contains: Fantasy Violence, Mild Language
Game Description: When war broke out between the world's two main superpowers, the Guylos Empire and the Republic of Helic, the effects rippled across the globe, dragging other nations into the fight. Two such nations were Maroll and Jamil. After a mysterious explosion at one of Maroll's military bases, two covert ops teams are sent into Jamil territory, their exact mission details never disclosed. Somehow, the events of the present are inextricably linked to the past—to the final days of the war, ten years ago.
By Brad Gallaway on July 10, 2008 - 6:51am.
A completely new interpretation of classic material, R-Type Command
takes the revered side-scrolling space shooter away from its action roots and plants it deeply within the strategy genre. As bizarre as it may seem to rework something based on timing and reflexes into one of the slowest, most methodical styles in videogaming, my hat is off to Irem—it absolutely works.
By Brad Gallaway on July 10, 2008 - 6:50am.
According to ESRB
, this game contains: Animated Blood, Mild Fantasy Violence
Game Description: In R-Type Command players are cast head-first into a desperate war against the mysterious alien race known as the Bydo, humanity sends wave after wave of fighters into Bydo space-none of which are ever heard from again. Mankind’s main hope now resides with a lone commander, sent to lead a small armada on a perilous mission into the heart of the Bydo Empire. Low on fuel and forced to scavenge resources and equipment from his surroundings, the commander must use all his cunning and wits if he hopes to succeed, let alone make it home alive.
By Daniel Weissenberger on July 2, 2008 - 6:48am.
Had I been asked, one year ago, what the absolute best premise I could imagine for a game would be, there's an 80% chance my answer would have been "A gothic-horror themed League of Extaordinary Gentlemen battle Hitler's undead army." So how can I possibly look at a game fairly when it seems to have been created for a market of me?
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