By Richard Naik on July 4, 2012 - 6:35pm.
Tonight (or today, depending on when you choose to listen) we join Richard, Kristin, and guests Aaron and Anna for a very special Avatar-themed podcast. No, not the stupid M. Night Shyamalan adaptation or James Cameron film, we're talking about the real meat of Avatar: The Last Airbender and The Legend of Korra. We talk about our favorite episodes and characters, followed by rampant gushing about everything related to bending, sky bisons, and more. Plus, we engage in rampant speculation as to the identity of Amon, all of which turns out to be spectacularly wrong. Enjoy! Download: Right click here and select "Save Target As..."Subscribe: iTunes
Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.
By Dale Weir on July 2, 2012 - 6:11pm.
You wouldn't know it to look at him, but Max Payne does take days off from being Max Payne—at least he tries to.
By Brad Gallaway on June 28, 2012 - 10:45pm.
So, the Mass Effect 3 "extended cut" DLC amending the old endings came out. It's a free add-on and I'm pretty sure it provides an auto-save right near the end of the game for those who may not have a file at the appropriate point—I was positive that I didn't, but when I booted the game up, there it was. It could be my imagination, but I'm guessing the developers included this save as part of the DLC to avoid further outcry.
By Dale Weir on June 28, 2012 - 10:06pm.
Recently released Half-Life concept art is rumored to belong to the very long-awaited Half-Life 2: Episode 3. The Internet briefly caught fire before the denials came down from Valve. Going by Dorkly's Half-Life spoof, whenever a sequel to the episodic games does come, Gordon Freeman is likely to remain a silent character.
By Richard Naik on June 24, 2012 - 12:35pm.
Hey Everybody, it's Monday Night Combat's Loveable Mascot, Bullseye! Kill Him. Kill Him Now!
HIGH As Captain Spark, leaping in at the last minute and preventing an enemy player from using the annihilator.
LOW Trying to play as the Gunslinger and being mostly useless.
WTF Staring in awe at the people that have figured out how to dominate everyone with Leo.
By Sparky Clarkson on June 17, 2012 - 7:31am.
HIGH Soaring through the air, blowing away dozens of gangsters with my dual pistols like a John Woo hero.
LOW Did he seriously just shave his head as a disguise?
WTF Why doesn't Max just shootdodge out of all these situations where a few unarmored guys are holding a gun on him?
By Brandon Bales on June 17, 2012 - 7:20am.
The Bride of Frankenstein
HIGH A slow-motion, high-caliber rifle round breaching an enemy's skull is terrifyingly beautiful.
LOW Anyone else tired of morally mucked-up shooter heroes?
WTF Bullet Time©. Shootdodge™.
By Daniel Weissenberger on June 10, 2012 - 12:10am.
Dante's Infernal Camera Angles
HIGH Devil May Cry 2
LOW Devil May Cry
WTF Devil May Cry 3
By Sparky Clarkson on May 26, 2012 - 9:20am.
Early on, Mass Effect establishes that the Citadel Council forced humanity to establish colonies in dangerous parts of the galaxy, then refused to offer aid when those colonies were inevitably attacked. The existing power structure is only interested in humanity's ability to serve as a buffer against its enemies, not in helping us thrive. Despite all this, humans get a comparatively sweet deal.
By Peter Skerritt on May 24, 2012 - 9:01am.
The most interesting part of Take-Two's 2012 fiscal year earnings conference call covers what was—and what wasn't—said regarding Grand Theft Auto V.
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