By Brad Gallaway on November 28, 2012 - 6:16am.
GameFly sent me Playstation All-Stars Battle Royale the other day, and while I haven't had a whole lotta time to get into it, I did play a few multiplayer sessions with my youngest son. The time we spent on it basically amounts to me standing still while he beats on me with a variety of different characters, but he enjoys it and that's good enough for us.
By Guest Critic on November 12, 2012 - 10:07pm.
Survival horror games aren't what they used to be. Once upon a time, they were about survival and horror. It makes sense. It's what the genre is called, after all. These titles would encompass qualities of mystery and exploration as the player fought to stay alive with every step. Over the years, they've increasingly become about action, gunfights, and an overload of cheap jump scares. I prefer the former, despite a plethora of the latter.
By Daniel Weissenberger on November 12, 2012 - 9:28pm.
Falling Short of Inspiration
HIGH The impact of a perfectly-aimed tank round on a punk riding a trike.
LOW Getting stuck in the level geometry three times per game.
WTF No team deathmatch? In an FPS?!
By Brandon Bales on November 9, 2012 - 3:51pm.
HIGH Mopping up a roomful of baddies with a buddy in short order makes you giddy.
LOW My low level runthrough gave me +5 Gray Hairs.
WTF Me: "Did we just murder the Ninja Turtles?"
By Sparky Clarkson on November 8, 2012 - 11:18am.
Psycho in the Car with Pistols
HIGH Figuring out, after multiple deaths, how to take down a whole level in seconds.
LOW The queasy, terrible stealth level.
WTF Almost every moment of this game is a WTF.
By Christopher Floyd on October 23, 2012 - 9:03am.
What do all of these big-name games have in common? They were all worked on by a studio you might not recognize—Demiurge. After helping the big boys with these heavy-hitting titles, they've stepped out of the shadows with Shoot Many Robots, their own original IP.
By Guest Critic on October 19, 2012 - 3:18pm.
Save the Space-time Continuum, Because You Know You'll Wreck it Again
HIGH Absolutely stunning marriage of sound and visuals.
LOW Sometimes difficult to parse everything on screen.
WTF Still wrapping my mind around a backward scoring system.
By Sparky Clarkson on October 17, 2012 - 2:56pm.
HIGH Peeling oranges together.
LOW Trying to do something with that first radio for 5 minutes only to fail.
WTF So. Many. Cats.
By Kristin Renee Taylor on October 17, 2012 - 2:53pm.
War. What is it Good for? Giant Walking Mecha.
HIGH I managed to keep a crewmember alive for two consecutive missions. A personal best!
LOW Kinect-based quicktime events in a timed mission against a boss that can one-shot me.
WTF Twenty of my thirty crew members died by the halfway point of the game due to my incompetency. Why am I in charge of the platoon again?
By Dylan Collins on October 17, 2012 - 11:57am.
Have you ever bought a system for one game? That's the question we discuss this episode. We also hear about Brad's trip to the Retro Games Expo, and talk about Torchlight 2, Kid Icarus: Uprising, Tokyo Jungle and more. Also, Richard contemplates putting on water skiis. With Chi Kong Lui, Brad Gallaway, Mike Bracken, Richard "Shark Man" Naik, and Dylan Collins
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