Game Description:A four-disc RPG epic, The Legend of Dragoon is set in a time of swords, magic, and dragons. Ten thousand years prior, the Dragon War pitted Dragoons—humans with the power to control dragons—against Enslavers, magicians who sought to enslave the humans. Now Dart, a young warrior, is on a quest to find the demon that killed his parents.
Time Stalkers is a completely different game—a more traditional RPG rather than an Adventure/RPG. By using the word "traditional," I don't mean to imply that Time Stalkers doesn't try anything new. There are actually several interesting ideas and possibilities floating around in this game.
I never played any of the original Landers games, so I'll leave Ben to speak on the merits of this RPG as it pertains to its Landers lineage. What I can talk about is Time Stalkers as an RPG, and more specifically, a Dreamcast RPG. It's obvious that the Dreamcast needs RPGs, but it's really telling when even Sega can't get its hand on one that is really worthwhile.
Game Description:No dungeon is every the same and nothing is what it seems in the high-fantasy world of Time Stalkers for the Dreamcast. You are Sword, an unlikely hero stolen from his home by powerful magic. It's your task to explore dank catacombs and battle fearsome creatures in a quest to unite with fellow heroes, right what has gone wrong, and return home safely. Time Stalkers will keep you hacking and slashing your way through role-playing adventures of magic and mighty steel.
Koudelka first gained media attention at the 1999 E3 show. Anyone who saw its looping demos admitted that the game showed promise. It sported impressive CG graphics, rich prerendered backgrounds and was made by a collection of developers who once worked at Squaresoft—all the things needed to garner some attention and positive early reviews.
What makes survival horror games so annoying is how exploring and finding items in the prerendered backgrounds almost always proves to be a rigid and awkward experience. Koudelka makes this quality about a thousand times worse by adding random attacks—more typically found in RPGs—to the mix.
Game Description:On Halloween, 1898, a troubled yet determined medium named Koudelka is driven by the spirit of an unknown woman to the ominous Nemeton monastery. Once a place of worship, it evolved into a prison where the sentenced died horrible deaths. There, along with Edward, the adventurer, and James, the bishop, she will discover horror, danger, and adventure in the ruined and haunted abbey. Either they will solve their mysterious quests, or they will die trying.
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