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Online/Multiplayer

Quake III: Arena – Review

Videogames have also been considered another plain old recreational activity, but with the release of the much anticipated online multiplayer first-person shooter (FPS), Quake III: Arena (Q3A), that perception may finally change. The activity of Deathmatching (dueling to the death in cyberspace), which was popularized by FPS games like Q3A, may finally be considered a legitimate sport; digital or otherwise.

Quake III: Arena – Consumer Guide

According to ESRB, this game contains: Animated Blood & Gore, Animated Violence 

Power Stone – Consumer Guide

According to ESRB, this game contains: Animated Violence

Power Stone – Review

Its almost heart warming to see Capcom come up with such a wonderful game given their history of releasing quasi-sequels with rehashed and dated gameplay mechanics. A release like Power Stone is so full of personality and innovation that I would hope it isnt overlooked simply for its arcade look and feel. With the next-next-generation hardware, Capcom has found a way to offer a game that is a throwback to the days of 2D arcade brawlers but with new school 3D freedom. Its a clear sign of the times that hardware limitations are becoming less and less restrictive.

Power Stone

Game Description: Jump into the action with Capcom’s first pick-up-and-throw-anything game. That’s right, in Power Stone, every object in the environment is fully interactive, meaning you can use chairs, tables, and plants along with more traditional weapons to help you whoop your competition. And with the aid of the Power Stones, you can power-up and morph into a stronger and more dangerous alter ego to inflict even more damage on your opponents. Whether it’s in the single-player game or with up to three friends in multiplayer, Power Stone puts a new twist on fighting games.

Power Stone – Second Opinion

If Jackie Chan were a videogame (other than his own upcoming Stuntmaster), hed be Power Stone. Much like Chans renowned style of comedic martial arts filmmaking, Power Stone is a two-player competitive fighting game that allows players to freely roam about the stage with the ability to pick up, hurl, swing, or hang from nearly everything in it.

Turok: Rage Wars – Review

Actually the third release bearing the Turok name, Rage Wars unlike its two previous efforts, jettisons the traditional one-player mode for full-featured multiplayer options instead. That's not to say that there isn't any semblance of a single-player game.

Turok: Rage Wars – Consumer Guide

According to ESRB, this game contains: Animated Violence

Turok: Rage Wars

Game Description: In a twist on its predecessors, Turok: Rage Wars ditches some of the involved storyline to bring you more unadulterated combat. Start in Scenario mode, as you try to unlock 14 different characters in your training for battle. With 19 ranks to achieve, 25 player skins to unlock, and 50 medals to attain, you’ve certainly got your work cut out for you. There are 17 playable characters in all, as well as 13 different Universal power-ups this game isn’t going to get boring any time soon.

Turok: Rage Wars – Second Opinion

Well first off, being the defensive player that I am I take issue with the design of the levels as well as Chi's "cowardly tactics" comment. I like wide open areas that allow for some degree of hiding and I wasn't thrilled by the fact that I couldn't go too many steps in some levels without running into another player or opponent. The other thing is the sheer monotony of the single player. Don't get me wrong it is functional but it's obviously been made for those who couldn't get enough of four-player GoldenEye 007 and Quake 64 II and are dying to build up their skills here and later show them off against friends.

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