By Dale Weir on June 29, 2001 - 10:34pm.
It's clear that Infogrames wanted to take advantage of the hype surrounding the PlayStation 2 launch, and it had to strike while the iron was hot. That meant that like every other publisher under the sun, it needed a port or an update to an already popular game—and Unreal Tournament was as good a choice as any.
By Ben Hopper on March 23, 2001 - 12:00am.
Sonic Shuffle is Sega's inevitable entry into the party game genre, which got its start with Nintendo's Mario Party on the Nintendo 64. Guess what—Sonic Shuffle isn't fast, isn't hip, and it certainly doesn't have any attitude. And that's not all. Not only isn't it a good Sonic game, but it also isn't a very good party game, either.
By Dale Weir on March 23, 2001 - 12:00am.
I agree whole-heartedly with everything in Ben's review with the exception of his slam on Saturday Night Live alum and comic genius, Adam Sandler. Sonic Shuffle was obviously created to take on Mario Party, only Sega wanted to disguise this by tinkering with it to make it a little "different." That decision doomed Sonic Shuffle to be one of the worst mascot cross over games ever made.
Game Description: Join Sonic and all of his friends in the ultimate party game, which is set in a unique and magical world. In this new adventure, Illumina, the Guardian Angel, needs your help. The mysterious monster Void has locked up the power of the Precioustones, which are powerful crystals that are made from the hopes and dreams of people from every dimension. It's up to you to guide Sonic and his friends through incredible game boards to recover the Precioustones. Play with up to three friends to find out who'll be the first to save the land of Maginary Whirl. Each character has unique abilities to help it in its quest. Play minigames, fight bosses, and work your way through special events in Sonic's latest adventure.
By Brad Gallaway on March 16, 2001 - 12:00am.
Chi may think that Phantasy Star Online is the beginning of a technology which will uplift and unite the planet into a happy and harmonious future, but I happen to be a bigger fan of Blade Runner than 2001. Personally, I found that PSO was the perfect technology to usher in a new age of missed potential and overrated boredom, rather than something which broke down global barriers and enlightened me.
By Chi Kong Lui on March 16, 2001 - 12:00am.
According to ESRB
, this game contains: Animated Blood, Animated Violence
Game Description: The realm of Phantasy Star Online has increased. Phantasy Star Online, Version 2 includes all the original content from Phantasy Star Online, but expands the world with more levels, more features, and more evil to combat. You can import your existing character or create a new one as you strive to reach level 200 and master the game's new ultimate difficulty setting. Players from around the globe can now compete in Battle Mode as they face each other in deathmatch-style combat. Play Lobby Ball with up to 12 players while you chat and get a game going. Discover new and more powerful monsters, unearth rare items, and experience the passing of time as day turns into night in this persistent online world. Phantasy Star Online, Version 2 continues the evolution of the original revolutionary gaming experience.
By Chi Kong Lui on March 16, 2001 - 12:00am.
PSO is videogame with grand ambitions of uniting game players on global scale over the Internet for the purpose of entertainment. This isn't a new concept since the Internet was commercialized, but it never became a reality for a number of reasons.
By Ben Hopper on January 4, 2001 - 12:00am.
I'm pretty much in agreement with Mike on this one. Quake III Arena is fast, violent and addictive—so much so that I found myself glued to the game without a care in the world for what I was doing, where I was or how I got there. I became so addicted to the game that my brain would liquefy and go on auto pilot for hours at a time—totally desensitized to all of the lightening-quick violence and utterly oblivious to the online opponents I was mercilessly fragging.
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