The Scout is probably the hardest class for me to write about, simply because I've spent relatively little time playing him. His advantages are obvious, but they often aren't of any great use. Scouts make their living by being fast and hard to hit, which is useful in some areas and worthless in others. Still, you'd be surprised how many times a clever Scout can get the jump on a Heavy or a Pyro and take them down.
Team Fortress 2 is a topic I can go on for several hours about, much to the dismay of the people I might be talking to. So for the good of everyone on the planet, I have decided to put together Richard's Guide to Team Fortress 2, an essential manual for any Dustbowl-dwelling denizen.
Can 12 million people be wrong? In the case of World of Warcraft, the answer may be...well, that would be telling. In this episode we break down Cataclysm and the state of WoW. Plus, the sensational indie roguelike Epic Dungeon, and gaming resolutions for 2011...ours and YOURS. Featuring Chi Kong Lui, Brad Gallaway, Mike Bracken, Richard "A Closet Joke Would Be Way Too Easy Here" Naik, and Tim Spaeth.
I freely admit that I've got next to no experience with MMOs. I rarely play games on the PC, and my schedule is so busy and erratic that trying to coordinate with other people is next to impossible. As a result, I had only cursory knowledge of what DC Universe Online had to offer. However, after the thorough walkthrough provided by one of the game's developers, I'd be more than willing to give this one a shot.
I had the pleasure of interviewing Uber Entertainment, the creators of Monday Night Combat, back in August before the game released. Now that some time has passed and the team has just released a major title update and some DLC, it seemed like the time was right to check back in and get the lowdown.
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