About Us | Game Reviews | Feature Articles | Podcast | Best Work | Forums | Shop | Review Game

Online/Multiplayer

Mass Effect 3: A thing that happened

Mass Effect 3 Screenshot

A copious amount of blood, sweat, tears and other bodily fluids have already been spilled over Mass Effect 3′s ending. Several of the first few Google results concern the overwhelmingly negative fan reaction in some way, be it in the form of an online petition or a silly FTC complaint. The laser-like focus on the ending is a damn dirty shame, because outside of those five minutes at the very end of the game and a shaky first hour or so, Mass Effect 3 is about as good a series finale as I could have hoped for.

My Journey

Journey (PSN) Screenshot

So, Journey. My review schedule was quite full when this much-anticipated project from thatgamecompany was released on PlayStation Network, and the other night was the first chance I had to get to it. I was a huge fan of Flow, I loved Flower, and I've been looking forward to Journey ever since I knew about it. While I was playing, several people asked what my opinion was, and I knew that there was absolutely no way I could even begin to address the topic over Twitter. Hence, this entry.

Resident Evil: Operation Raccoon City, review links and more

Resident Evil: Operation Raccoon City Screenshot

Although Raccoon City is getting hammered all over the Internet, I have to say that I did enjoy certain parts of it. The idea of playing as an Umbrella strike team member is pretty cool to me, and shifting the dynamic of power from being a solo hero to being part of a full assault squad struck me as quite interesting and full of promise. Unfortunately, the title's problems far outweigh the good bits.

Journey Review

To Retail and Beyond

Journey (PSN) Screenshot

HIGH Surfing the Sunken City in the fading afternoon-absolutely gorgeous.

LOW Can't we have more?

WTF Put on a scarf and fly!

State of Play with Brandon Bales: David Jaffe, Part Three

Here's the wrap-up of our fantastic talk with David Jaffe, creative lead on the Twisted Metal series and one of my favorite all-time games, God of War.

Inside, we finish up our talk on the new Twisted Metal, we hear about Mr. Jaffe's future plans, and we hear how he feels about other games and designers aping his style.  If you're a fan of David's, you don't want to miss this one!

State of Play with Brandon Bales: David Jaffe, Part Three

State of Play with Brandon Bales: David Jaffe, Part Two

In this episode, Mr. Jaffe shares with us his thoughts on God of War 4, the troubles of tumultuous development (including two cancelled games, Darkons and Heartland), the failures of Calling All Cars, and the reasons why he left God of War. Finally, we wrap up with thoughts on the process of creating the brand-new Twisted Metal.

State of Play with Brandon Bales: David Jaffe, Part Two

Dustforce Review

The Dust Settles

Dustforce Screenshot

HIGH Flying through platforms without stopping and getting every dust piece.

LOW No online play?

WTF Why are level endpoints so inconspicuous?

State of Play with Brandon Bales: David Jaffe, Part One

Welcome to the first part our final interview for Season One of State of Play with Brandon Bales!

We're thrilled to share with you our talk with David Jaffe, director and creative lead for such classics as Twisted Metal and God of War. Join us as we discuss David's humble beginnings in Sony's testing department, his work on the original Twisted Metal games (I & II), and the prevalence of gaming sequels.

State of Play with Brandon Bales: David Jaffe, Part One

GameCritics.com Podcast Episode 70: Goodbye Tim, The Old Republic, Mass Effect 3 Demo, Final Fantasy XIII-2

Keep a tissue at the ready as we bid Tim a fond farewell. But before he takes his final bow, we explore the light and dark sides of BioWare with Star Wars: The Old Republic and the Mass Effect 3 demo. Plus The Horror Geek tackles Final Fantasy XIII-2; surely it can't be worse than its predecessor... or can it? Featuring Tim "Yup, I put my name first" Spaeth, Chi Kong Lui, Brad Gallaway, Mike Bracken, and Richard Naik.

Download: Right click here and select "Save Target As..."
Subscribe: iTunes | Zune | RSS

Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

GameCritics.com Game Night featuring games

Greetings all. We're trying out a bit of an experiment here, and no, it isn't "how many times can I fit the word 'game' into the headline?" It's the first ever GameCritics game night, which will hopefully give our wonderful community the chance to play, interact, and mercilessly embarrass each other all in the name of good-natured fun.

The first game that we're going to try is Team Fortress 2, for which we've set up our own server (details below). If you haven't played before/aren't experienced, don't worry! This is going to be about having fun above all else, and all skill levels are welcome.

The first date we're shooting for will be Thursday Feb. 23rd, at 7pm CST/8pm EST. I will also post an announcement in the Steam group around that time. Also, we'd like to know what games you would like to see for possible future game nights-post your suggestions in the comments.

Hope to see you there!

TF2 server address (add to favorites in the game): 8.6.75.26:27015

Steam group: http://steamcommunity.com/groups/gamecritics

Code of Conduct

Comments are subject to approval/deletion based on the following criteria:
1) Treat all users with respect.
2) Post with an open-mind.
3) Do not insult and/or harass users.
4) Do not incite flame wars.
5) Do not troll and/or feed the trolls.
6) No excessive whining and/or complaining.

Please report any offensive posts here.

For more video game discussion with the our online community, become a member of our forum.

Our Game Review Philosophy and Ratings Explanations.

About Us | Privacy Policy | Review Game | Contact Us | Twitter | Facebook |  RSS
Copyright 1999–2010 GameCritics.com. All rights reserved.