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Outlast Review

Out. Fast.

Outlast Screenshot


LOW Sometimes it's unclear where to go.

WTF There's a distinct lack of clothes going around.

The Last Door: Chapters 1 & 2 Review

The Birds

The Last Door Chapters 1-2 Screenshot

HIGH Almost everything the crows do in the first chapter.

LOW Every moment spent with the wounded crow in my inventory making that awful noise.

WTF So this tiny sparkly thing is in some shallow water underneath a shower, but rather than grab it myself I have to flush it down a drain and catch it at the other end of the pipe with a half-rotted net?

GameCritics.com Podcast Episode 95: Clearing out the Backlog

This week we attempt to scratch the mountain that is the GameCritics.com backlog by getting to some of those titles that we've always wanted to play, but never made the time for. Now, we have made the time, at least for three of the games. The crew dishes on I Am Alive, Sleeping Dogs, and Heavenly Sword, and more, plus a What We've Been Playing roundtable. Featuring Sinan Kubba, Chi Kong Lui, Brad Gallaway, and Richard Naik.

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Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

Deadly Premonition: The Director's Cut Second Opinion

First Glances, Second Chances

Deadly Premonition: The Director's Cut Screenshot

HIGH "Let's re-release Deadly Premonition!"

LOW "Let's add a ridiculous story bit that confuses Joe Gamer even more!"

WTF "Let's charge for DLC when the game is almost exactly the same!"

Postmortem: State of Decay

State of Decay Screenshot

It's no secret that State of Decay from Undead Labs has been one of my favorite games this year. Despite a lot of lackluster zombie-themed stuff overcrowding the market, these folks managed to bring an original vision and a brand-new twist to material that most people had already written off. Now that the dust has settled and the game has been out for a while, I figured it was the perfect time to check back in and do a little (har har) post-mortem Q&A on this groundbreaking survival title.

The Walking Dead: 400 Days Review

A Shift in Perspective

The Walking Dead: 400 Days Screenshot

HIGH "Would you rather…"

LOW Wyatt's lightweight story.

WTF We don't see any of what happened after the stories but before the epilogue?

GameCritics.com Podcast Episode 93: E3 Extravaganza!

A belated but always beloved E3 shindig for the GameCritics.com podcast team takes in the meandering of Microsoft, the smackdowns of Sony, and the no-shows of Nintendo in a thorough examination of the platform holders' performance at this year's conference. Strap yourselves in for a marathon effort from Sinan Kubba, Chi Kong Lui, Richard Naik, Mike Bracken, and Brad "The Bone" Gallaway.

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Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

Resident Evil: Revelations Review

The "Boat Curse" Strikes Again!

Resident Evil: Revelations Screenshot

HIGH Focusing co-op fire to quickly eliminate a boss.

LOW Endlessly respawning goons that back up one of the bosses.

WTF Why would I ever play a higher-level mission if I can't use the weapons I win there?

The Last of Us Review

At the Ragged Edge

The Last of Us Screenshot

HIGH Finally getting my hands on a weapon that can behead zombies. And then doing that.

LOW Spending twenty minutes trapped in an almost game-breaking bug.

WTF The whole ending. All of it.

State of Decay Review

New Life in the Old Corpse

State of Decay Screenshot

HIGH Setting up my first outposts to establish a (semi) safe zone.

LOW A tough mission rendered unfinishable by a glitch-out.

WTF Why the hell does the game advance when I’m not playing?

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