Horror
By Chi Kong Lui on February 9, 2001 - 12:00am.
I'm all for quirky games with unique ideas, but one thing that Brad and other game reviews for Typing Of The Dead don't emphasize enough is that aside from the typing action, Typing Of The Dead is virtually identical to House Of The Dead 2! I went into this game expecting an entirely new game based on the House Of The Dead universe.
By Brad Gallaway on February 9, 2001 - 12:00am.
According to the ESRB, this game contains: Animated Blood & Gore, Animated Violence
By Brad Gallaway on February 9, 2001 - 12:00am.
If there was ever any doubt that Sega was the leader in video-game innovation, the string of games bursting with fresh ideas released during the current Dreamcast generation will surely lay any such fears to rest. Has there ever been such a wide variety of techniques, approaches or just plain whacked-out, kooky ideas from one publisher? I really don't think so.
By Dale Weir on August 2, 2000 - 2:52am.
According to ESRB, this game contains: Animated Blood & Gore, Animated Violence
By Dale Weir on August 2, 2000 - 2:52am.
Koudelka first gained media attention at the 1999 E3 show. Anyone who saw its looping demos admitted that the game showed promise. It sported impressive CG graphics, rich prerendered backgrounds and was made by a collection of developers who once worked at Squaresoft—all the things needed to garner some attention and positive early reviews.
 Game Description: On Halloween, 1898, a troubled yet determined medium named Koudelka is driven by the spirit of an unknown woman to the ominous Nemeton monastery. Once a place of worship, it evolved into a prison where the sentenced died horrible deaths. There, along with Edward, the adventurer, and James, the bishop, she will discover horror, danger, and adventure in the ruined and haunted abbey. Either they will solve their mysterious quests, or they will die trying.
By Chi Kong Lui on August 1, 2000 - 11:00pm.
What makes survival horror games so annoying is how exploring and finding items in the prerendered backgrounds almost always proves to be a rigid and awkward experience. Koudelka makes this quality about a thousand times worse by adding random attacks—more typically found in RPGs—to the mix.
By Chi Kong Lui on April 10, 2000 - 11:00pm.
Yet, the graphical wonder of Code: Veronica also becomes a lethal double-edged sword. While the presentation received a shot in arm and everything looks fairly realistic, the same can't be said of the gameplay mechanics, which has remained unbelievably ridiculous.
 Game Description: Enter the world of survival horror with Resident Evil Code: Veronica. It’s up to you to help Claire Redfield escape from the penal colony that the Umbrella Corporation has put her in. The problem is, the prison is on an island, and there’s something strange happening on it: zombies are running rampant. You’ll have to solve puzzles, move crates, and shoot a lot of zombies as you try to make your escape. Great graphics, realistic cutscenes, and plenty of zombies result in the best game in the Resident Evil series yet.
By Chi Kong Lui on April 10, 2000 - 11:00pm.
According to ESRB, this game contains: Animated Blood & Gore, Animated Violence
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