By Mike Bracken on October 26, 2008 - 11:00pm.
I'm a little embarrassed to admit that I still don't own a PlayStation 3. I'm one of those guys who picks up every console in every generation--then when something exclusive releases, I don't have to give a crap. The PS3, though, has remained a bit out of my price range and didn't have anything I was dying to play for quite awhile. That's changing now (well, not the price part, but the games I want to play half) with MGS4, Disgaea 3, and now, Burn, Zombie Burn!
Looking at the screenshots for this title, the first thing that pops into my head is "damn, this looks like a next-gen version of Zombies Ate My Neighbors"--which was a great 16-bit era game that appeared on the SNES and Genesis.
By Mike Bracken on October 24, 2008 - 11:00pm.
Although the game's only been out a little over a week, EA's Dead Space is already generating a lot of "potential franchise" buzz. Variety's Ben Fritz posted some tantalizing morsels in his blog, The Cut Scene, earlier this week.
Speaking to EA Games label President Frank Gibeau and Dead Space executive producer Glenn Schoefield, here are the highlights:
Schoefield confirmed that EA is "talking to movie studios right now" about the prospects of the game becoming a feature film. It should be noted that there's an animated film, Dead Space: Downfall, already slated for release.
The producer added that EA and a publishing partner are "talking about Dead Space novels as well as a line of toys".
Finally, he also mentioned that a Dead Space sequel was already in the works. Judging by the early fan response to the game, this is good news.
To read more of the blog (including news about sequels to Army of Two and Battlefield: Bad Company), head on over here.
By Daniel Weissenberger on August 19, 2008 - 7:33pm.
When the reviewer wasn't being unfairly disinterested, he was flat-out wrong. So I decided to make my review a little different, and take the reader, point-by-point through why its author was not just wrong, but unprofessional. How unprofessional? I suspect he played very little of the actual game.
By Daniel Weissenberger on January 31, 2008 - 4:24am.
I wish I could talk about Manhunt 2
without addressing the endless debacle over its censorship. The press coverage of the game's AO rating, its near-cancellation, and eventual bowdlerized release has been so overpowering that it drowned out any discussion of the game's actual merits and flaws.
By Daniel Weissenberger on January 31, 2008 - 4:18am.
According to ESRB
, this game contains: Blood and Gore, Intense Violence, Strong Language, Strong Sexual Content, Use of Drugs
Game Description: The sequel to Rockstar's sinister action game about a man who wakes up in a living nightmare where he is being stalked for sport and must sneak through the shadows and kill by whatever means he can devise in order to fight his way out. The sequel picks up with a new lead character, new gangs, a new storyline with gruesome twists and turns, and much more. The urban horrors of Cancer City are gone. Manhunt 2 takes place in a dark, shadowy, asylum filled with dark realities and psychological turmoil.
By Brad Gallaway on October 17, 2007 - 7:10am.
When I go through a pile of used games, I usually have a pretty good idea of what I'm looking for. I keep tabs on titles that look like solid "maybes"—games that may have a few good points, but are sketchy enough to discourage me from risking $50 buying them new. It's pretty rare that I'll end up bringing something home that I hadn't already targeted as such, but Surreal Software's The Suffering was exactly one such game.
By Daniel Weissenberger on September 23, 2007 - 10:58am.
Dual Sympathy, Dark Shadow, Deadly Secret, Dual Strike, Deadly Silence, Double Shot, Dawn of Sorrow.
What do all these titles have in common? They're all the result of the unbearably twee habit in the publishing industry of giving Nintendo DS games titles that can be acronymed down to DS. The worst naming offense doesn't involve acrostics, however.
Game Description: In Touch The Dead, you'll unleash hell on an army of zombies through your Nintendo DS. You are Rob Steiner (a.k.a. Prisoner #1809), a man who wakes up to find himself the lone human in a jail teeming with zombies. Players use a deadly arsenal of melee and projectile-based weapons and come face-to-face with the never-ending swarm of zombies, none of whom have avoided the icy cold touch of the undead.
Code of Conduct
Comments are subject to approval/deletion based on the following criteria:
1) Treat all users with respect.
2) Post with an open-mind.
3) Do not insult and/or harass users.
4) Do not incite flame wars.
5) Do not troll and/or feed the trolls.
6) No excessive whining and/or complaining.
Please report any offensive posts