I must begin with a disclaimer that I didn't like Shadows of the Damned very much, and I'm not sure if I'll bother finishing it (this coming from a man who didn't even give up on Flower, Sun, and Rain). The gameplay is standard, if unusually finicky, third-person shooting that borrows a stun mechanic from Alan Wake, the art direction is not particularly interesting, and the humor is something I'm about 20 years too old to appreciate.
We're back! Again! Join us for captivating spoiler-free discussions of Portal 2 and Dead Space 2. Plus: the merits of silent protagonists, PSN madness, Chi buys a 3DS, Mike subscribes to Final Fantasy XIV, Tim loses it over Dante's Inferno, and so much more. We were just so happy to hear each other's voices, we couldn't stop gabbing. With Chi Kong Lui, Brad Gallaway, Mike Bracken, Richard Naik, and Tim "Chance" Spaeth.
For our 50th episode we welcome Sam Marchello of RPGamer.com. She offers her perspective on the state of game criticism and helps us break down the mania surrounding the Dead Island trailer. Plus, as a special bonus: our never-before-heard "pilot" episode! Special thanks to RandomRob for his epic musical contribution. Featuring Chi Kong Lui, Brad Gallaway, Mike Bracken, Richard Naik, and Tim "Podcast Angry 3D" Spaeth.
Do you love Dead Space? Do you love Dead Space so much that you want to look like its protagonist Issac Clarke? What if you are too insecure to go all out and dress up in a full-on the engineer's suit? Well, you might be in luck.
You know you've struck a cord with the gaming public when you get "immortalized" by someone in a game like LittleBigPlanet or Minecraft. I mean, it says a lot when someone is willing to forego another Mario or Legend of Zelda homage in favor of something contemporary like Dead Island—not the game of course, but the trailer!
Unfortunately, this translation doesn't quite match the haunting appeal of the eagerly anticipated first-person shooter/horror/role-playing game. Instead, it is quite adorable. Not exactly the effect its creator was going for I'm sure.
This is one of the best trailers for a videogame I have ever seen. You don't know what you're in for until it is too late and the game, or at least its premise, has a hold of you. That is what Techland has accomplished with its disturbing trailer for its "first-person zombie-slasher/action-role-playing game", Dead Island. You have to hope that the developer is able to actually create the game that lives up to the hype generated from such a haunting trailer.
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