About Us | Game Reviews | Feature Articles | Podcast | Best Work | Forums | Shop | Review Game

Fighting

Zeno Clash II Review

Zeno Bash

Zeno Clash II Screenshot

HIGH Giving a humanoid crustacean a piledriver. The wrestling kind.

LOW Getting locked out of certain environments after traversing them.

WTF There's a few WTF moments in here. There's... a few.

GameCritics.com Podcast Episode 96: The Listener Created Show

This week we put the fate of our show in the hands of our listeners and came up with a bevy of hot topics, from the Xbox 180 to the distinction between AAA and Indie games. Featuring Richard Naik, Brad "Doesn't Know What a Conch Is" Gallaway, Chi Kong "No Menus" Lui, Michael Cunningham, and Ashley King.

Download: Right click here and select "Save Target As..."
Subscribe: iTunes | Zune | RSS

Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

Dragon's Crown, Friday Monsters, Brothers and Saints Row IV

Dragon's Crown Screenshot

First, here's my take on Dragon's Crown for PS3/Vita, which you may have heard about thanks to the brouhaha surrounding the hyper-sexualized art style. Personally, I thought it looked great, although everyone has their own preferences. However, it's an incredible game regardless of what it looks like, and it's probably the best beat-'em-up that's ever been made.

GameCritics.com Podcast Episode 95: Clearing out the Backlog

This week we attempt to scratch the mountain that is the GameCritics.com backlog by getting to some of those titles that we've always wanted to play, but never made the time for. Now, we have made the time, at least for three of the games. The crew dishes on I Am Alive, Sleeping Dogs, and Heavenly Sword, and more, plus a What We've Been Playing roundtable. Featuring Sinan Kubba, Chi Kong Lui, Brad Gallaway, and Richard Naik.

Download: Right click here and select "Save Target As..."
Subscribe: iTunes | Zune | RSS

Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

GameCritics.com Podcast Episode 93: E3 Extravaganza!

A belated but always beloved E3 shindig for the GameCritics.com podcast team takes in the meandering of Microsoft, the smackdowns of Sony, and the no-shows of Nintendo in a thorough examination of the platform holders' performance at this year's conference. Strap yourselves in for a marathon effort from Sinan Kubba, Chi Kong Lui, Richard Naik, Mike Bracken, and Brad "The Bone" Gallaway.

Download: Right click here and select "Save Target As..."
Subscribe: iTunes | Zune | RSS

Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

Sacred Citadel Review

Combosome

Sacred Citadel Screenshot

HIGH Fighting through a snowstorm is quite pretty.

LOW There's a deadly amount of repetition.

WTF The achievements require at least seven or more playthroughs.

GameCritics.com Podcast Episode 91: Most Overhyped/Underappreciated Games

It's the end of a generation, and the GC crew takes a look back at the era that was. We throw out our Most Overrated and Underappreciated games of the past gen, and somehow we were all still on speaking terms afterwards. Also, some bonus talk on the magic of Pokémon. With Sinan Kubba, Chi Kong Lui, Brad Gallaway, Mike "I Hate You All" Bracken, and Richard Naik.

Download: Right click here and select "Save Target As..."
Subscribe: iTunes | Zune | RSS

Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

Darkstalkers Resurrection Review

Monster Mash

Darkstalkers Resurrection Screenshot

HIGH A fantastic collection of the series's best installments.

LOW It's not playable on Vita.

WTF So, exactly who is Lillith supposed to appeal to...?

Soul Sacrifice Review

Can We Offer This Up for a Better Game?

Soul Sacrifice Screenshot

HIGH Great concept and wonderfully dark tone.

LOW Grinding, grinding, grinding, grinding.

WTF Why are so many weapons painfully laggy and slow?

Interview with Chris McQuinn, of DrinkBox Studios

Interview with Chris McQuinn, of DrinkBox Studios

Chris McQuinn talks of his studio's latest game in simple terms. "At a high level, Guacamelee is a platform brawler that's in a Metroidvania world. Oh, and also, it's Mexican themed. It's based in an imaginary land within Mexico. We borrow a lot of style, culture, and folklore references that we've put into the game. Have you played before? There's co-op…"

Code of Conduct

Comments are subject to approval/deletion based on the following criteria:
1) Treat all users with respect.
2) Post with an open-mind.
3) Do not insult and/or harass users.
4) Do not incite flame wars.
5) Do not troll and/or feed the trolls.
6) No excessive whining and/or complaining.

Please report any offensive posts here.

For more video game discussion with the our online community, become a member of our forum.

Our Game Review Philosophy and Ratings Explanations.

About Us | Privacy Policy | Review Game | Contact Us | Twitter | Facebook |  RSS
Copyright 1999–2010 GameCritics.com. All rights reserved.