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Metal Slug 4 & 5 – Second Opinion

Dan is right on the money in saying that the lack of extras in Metal Slug 4 & 5 is very disappointing. This is my third review of a Metal Slug title for GameCritics, and over the last few re-releases, the decline in value for each game has been fairly obvious.

Ape Escape Academy – Review

Making a name for itself by being the first game designed for use with the then-new concept of dual analog sticks, Ape Escape has never truly been at the forefront of platforming action. Take away the newness of its features (or just take away the dual sticks, as the PSP re-release of Ape Escape has) and what's left is an uninspired effort that can't hang with the big boys of the genre.

Ape Escape Academy – Consumer Guide

According to the ESRB, this game contains: Cartoon Violence, Crude Humor

Metal Slug 4 & 5 – Review

So, that's it? Really? Maybe it's just me, but it seems that in this day and age people expect more from a port of an arcade game than just the arcade game. Twelve years ago SNK could get away with this sort of thing. While home consoles struggled to put more than 32 colors on screen at once without major framerate issues, the Neo-Geo offered lavish arcade-quality graphics for a paltry 200 dollars per game.

Metal Slug 4 & 5 – Consumer Guide

According to ESRB, this game contains: Blood, Violence

Frogger: Helmet Chaos – Review

Okay, so there's no real subtext to explore in Frogger: Helmet Chaos. Try as I might, I couldn't read any additional layers of meaning into the game's plot, about a mad crocodile scientist building helmets that turn various animals into mindless automatons. No, it seems that a Frogger game really is just a Frogger game, a test of hand-eye co-ordination and basic reason skills with a pleasant cartoon countenance.

Frogger: Helmet Chaos – Consumer Guide

According to ESRB, this game contains: Crude Humor, Mild Cartoon Violence

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