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Flipnic: Ultimate Pinball – Review

On paper, pinball sounds like an endurance test of the most banal kind. In practice, however, the game is brought to life by the pings, dings, numbers, lights, and everything else that makes the player feel like they're somehow "winning." It's man and machine in noisy harmony, and it's great. Well, great enough to make us forget we're just flicking a metal ball up a sloped table-top for as long as possible.

Flipnic: Ultimate Pinball

Game Description:  Flipnic: Ultimate Pinball revolutionizes the game of pinball by including themed multi-level tables, unique, challenging table missions, and exciting multiplayer mini-games.

The Prince of Persia: The Sands of Time (Game Boy Advance) – Review

The Sands of Time is a fine 2D platformer, but a rather undistinguished and disposable specimen. Perhaps "fine" 2D platformers just don't cut it anymore, and the golden age of the genre is best left as a memory.

The Prince of Persia: The Sands of Time (Game Boy Advance) – Consumer Guide

According to ESRB, this game contains: Violence

Metroid: Zero Mission Review

Metroid: Zero Mission Screenshot Metroid: Zero Mission Screenshot

Borrowing the slick control mechanics and stylish aesthetics of 2002's excellent Metroid Fusion, Zero Mission stands as a timely and more than competent re-telling of the series' origins for those of us eagerly awaiting the next installments.

Metroid: Zero Mission

Game Description: A Game Boy Advance update/remake of the original adventure shooter, that adds a whole new mission continuing the story after the defeat of Mother Brain. She's battled baddies on nearly every Nintendo system, cleaned house in the Super Smash Bros. series and recently blasted off for heroic adventures on the GameCube and the Game Boy Advance. Samus Aran returns to her roots and relives the story that started it all revealing for the first time full details of her meeting with the Metroids.

R-Type Final – Review

Solid gameplay will always trump fancy graphics, but that doesn't mean that 2D titles can get by without any sort of graphical enhancements. But what can be done with a traditional side-scroller like R-Type Final to make it appealing to a new generation of gamers who've probably never even played the original in an arcade? How about, for starters, giving it some sparkling graphics and a quasi-3D engine (similar to the one found in last year's Contra: Shattered Soldier) while retaining all the twitchy trigger-finger gameplay of the originals?

R-Type Final – Consumer Guide

According to ESRB, this game contains: Fantasy Violence

Fallout: Brotherhood of Steel – Review

Why publisher Interplay and developer Black Isle Studio chose to ignore this rich historical lineage and make a game that has more in common with Baldur's Gate: Dark Alliance than the original PC incarnations is beyond me. Chalk it up as yet another example of console gamers getting the short end of the proverbial stick.

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