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Toki Tori 2 Review

Engage All the Learning

Toki Tori 2 Screenshot

HIGH Pulling off a complex series of environment manipulations without a hitch the first time.

LOW Knowing just enough of a puzzle solution's to solve it wrong. For hours.

WTF Some of the photographs have to be taken before the player is taught the photograph song.

Dragon's Crown Review

Finally!

Dragon's Crown Screenshot

HIGH The Amazon's jumping animation.

LOW The incredibly finicky "shield" sidequest in the Wizard's Tower.

WTF None of the playable male characters show an inch of skin. (And the Dwarf's chest hidden underneath all that beard doesn't count!)

Muramasa Rebirth Review

Hack and Snooze

Muramasa Rebirth Screenshot

HIGH Saving courtesans from the clutches of evil.

LOW Not skipping the long and mostly pointless tutorial.

WTF Did I just do a 37-hit combo with two button presses?

Capcom Arcade Cabinet Review

Mainlining Nostalgia

Capcom Arcade Cabinet Screenshot

HIGH Black Tiger.

LOW Trojan.

WTF Who thought it was a good idea to include 3 versions of 1942?

Hotline Miami and a few words on used games

Hotline Miami and a few words on used games

I've heard a few developers lately talking about why they are in favor of DRM and getting rid of used games. I know this is a huge discussion and I don't really want to get into every aspect of it right here, but there are few things I need to get off my chest.

Interview with Pagoda West's Jared Kasl and Tom Fry

Major Magnet Screenshot

Pagoda West are a small independent studio who rose from the ashes of now defunct fan-game Sonic 2 HD. If that wasn't strange enough, they've just released their first game—poles of attraction platformer Major Magnet. I spent some time talking to two thirds of the team, Jared Kasl and Tom Fry, to hear about the process of making a first game, how magnets work, and why The Ren & Stimpy Show is such an influence.

Sacred Citadel Review

Combosome

Sacred Citadel Screenshot

HIGH Fighting through a snowstorm is quite pretty.

LOW There's a deadly amount of repetition.

WTF The achievements require at least seven or more playthroughs.

Interview with Modern Dream's Ollie Clarke

Interview with Modern Dream's Ollie Clarke, The Button Affair

You might not have heard of a new game outfit called Modern Dream yet, but you will. They've recently released a slick 2D runner called The Button Affair, and are already starting a new project inspired by the works of acclaimed abstract painter, Wassily Kandinsky. I spent a short while chatting with Oliver Clarke, one of the members of Modern Dream, and this is what he had to say about buttons, affairs, and what it's like to start making your own games.

Hakuoki: Warriors of the Shinsengumi Review

No Love on This Battlefield

Hakuoki: Warriors of the Shinsengumi Screenshot

HIGH More screen time for the Hakuoki hunks.

LOW The gameplay.

WTF The best thing I can say about the game is that it has nice character designs.

Interview with Chris McQuinn, of DrinkBox Studios

Interview with Chris McQuinn, of DrinkBox Studios

Chris McQuinn talks of his studio's latest game in simple terms. "At a high level, Guacamelee is a platform brawler that's in a Metroidvania world. Oh, and also, it's Mexican themed. It's based in an imaginary land within Mexico. We borrow a lot of style, culture, and folklore references that we've put into the game. Have you played before? There's co-op…"

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