With all the Mavericks down, it's time to venture into the last trials of the game. The first Sigma stage is fairly tough, especially since you have to deal with Bospider at the end. We also witness the first gaming event that ever made me cry. Yes, Zero's death gets overused to the point where it never matters (and honestly the story in these games is nothing to brag about to begin with) but when I first played this game it had a definite impact. Enjoy!
For the final three Mavericks, we come across two bosses that are not nearly as difficult as their reputation suggests, and my favorite song in the game. Don't fret though, you'll get to see all the Mavericks one more time in the Sigma stages. After that, no more Mavericks. At least until Mega Man X2.
The next three videos take us into the wild worlds of Flame Mammoth, Sting Chameleon, and Spark Mandrill. Sting Chameleon gave me quite a bit of trouble, but Spark Mandrill was actually a lot easier than I remembered him. In fact, as a whole Mega Man X isn't all that difficult aside from a few painful spots. Enjoy!
The recent cancellation of Mega Man Legends 3 has gotten me thinking about all the wonderful gaming memories I've had with the blue bomber. As opposed to a long-winded blog post, I decided to share some of these experiences with the general Internet population. Thus, I present for the enjoyment of the masses, a let's play of Mega Man X, starring yours truly.
As nice as this trailer looks, it only reminds me that Sega still doesn't know what to do with Sonic the Hedgehog. Sega wants so badly to fit Sonic into a large 3D world that it has forced him into games with hover boards, wolf transformation, giant swords and even guns. Fans on the other hand just seem to be begging for more of what they grew up on—2D platforming levels.
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