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Maximo: Ghosts To Glory – Consumer Guide

According to ESRB, this game contains: Violence

Legacy Of Kain: Soul Reaver 2 – Consumer Guide

According to ESRB, this game contains: Blood, Violence

Legacy Of Kain: Soul Reaver 2 – Review

Sometimes great games have bad stories, and sometimes great stories accompany bad games. However, I have never seen this distinction become more acute than with Soul Reaver 2 for PlayStation 2, Crystal Dynamic's long awaited sequel (actually third in the Legacy Of Kain series) to their 1999 vampire epic.

Legacy Of Kain: Soul Reaver 2 – Second Opinion

I think Matt did a great job pointing out the good versus the bad in Soul Reaver 2, so there's no need for me to elaborate on any of that. But I would like to expound one of his points—the balance between story and game, which is Soul Reaver 2's most glaring flaw.

Azurik: Rise Of Perathia – Second Opinion

A great game is like a Tootsie Pop: you slowly penetrate through the tasty outisde layers, which then melt away into an even more satisfying and chewy middle. Azurik: Rise Of Perathia has more in common with the strange rice cakes I bought a while back. At first taste, I wondered what all the fuss was about, but after two or three of 'em a nice buzz began to develop on my tongue, and soon enough the whole bag disappeared. The challenge, then, is to get the gamer to take that many bites, particularly when the two or three you need to start liking the rice cakes translates to two or three hours for Azurik.

Azurik: Rise Of Perathia – Review

I've been getting the impression from developers, and the general gaming community, that all this next-generation hooplah is not really about making better games, just better looking ones. No one really cares if Resident Evil 20 or Tekken 9 innovates in the gameplay or story department, so long as there are reflective bump-mapped textures and it roars at sixty frames per second.

Azurik: Rise Of Perathia – Consumer Guide

According to ESRB, this game contains: Violence

Azurik: Rise Of Perathia

Game Description: In Azurik: Rise of Perathia—a third-person, 3-D action-adventure game designed to showcase the capabilities of the Xbox—you assume the role of a young apprentice Lore Guardian named Azurik. Sworn to protect the sacred elements—fire, water, earth, and air—you must stop an apocalyptic prophecy that threatens to condemn your world to destruction. Featuring intense hand-to-hand combat, intuitive puzzles, amazing seamless environments, and vast exploration, Azurik combines the best of three genres by including ample doses of epic adventure, fast console-style action, and intriguing story-based RPG gameplay.

Oddworld: Munch's Oddysee – Second Opinion

I really had high hopes for Munch's Oddysee, as I feel that the Oddworld series is one of the most unique and beautifully realized game concepts of the past few years.

Oddworld: Munch's Oddysee – Review

Innovation is not the end-all and be-all that turns dirt into gold. A great example of this is Oddworld: Munchs Oddysee, a game that combines its own original, undercooked ideas with redundant elements culled from many different genres to form an innovative, uneven, tedious mess.

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