By Guest Critic on January 8, 2003 - 12:00am.
I was talking to a friend of mine the other day about how Nintendo updates their classic series into 3D. We agreed that games like Super Mario 64 and The Legend of Zelda: Ocarina of Time are light-years beyond most other games in terms of how well they are able to retain the ambiance and personality of their 2D predecessors while providing a radically new gaming experience.
By Erin Bell on December 18, 2002 - 12:00am.
Despite managing to avoid the most obvious traps of the younger sibling relationship, however, Metroid Fusion is still at heart a little sister, and always will be for one reason: it is simply nothing revolutionary.
By Guest Critic on December 18, 2002 - 12:00am.
My overall reaction to Sly Cooper
was almost the same as James, the difference being that I enjoyed the game just a bit more than he did. Sly Cooper
certainly isn't the most original or innovative platformer to come along in recent memory, but it's one of the few titles that really stand out in my mind. In keeping with the 'thieving' theme, the developers at Sucker Punch went about 'stealing' all sorts of good ideas from Metal Gear Solid
and infused them into one of the most charming new platformers to come out this year.
By Brad Gallaway on December 11, 2002 - 12:00am.
While I didn't grow up in a culture like Ryo's (or Gene's), I have lived in places with many similarities. I can definitely relate to elements in the game that are signatures of non-Western cultures, and appreciate their genuineness. Gene's comment stating "This is a foreign game with foreign concepts" has legitimacy and weight, and it would be wise to keep this in mind before entering the world of Shenmue II.
By Gene Park on November 27, 2002 - 12:00am.
I grew up in a collectivist society, which stresses community effort and family over the dog-eat-dog individualist philosophy. Both terms are extremely generalized and say little about each culture, but there are subtle things that are the key in determining which is which. I never had much use for directions or street names. Growing up on the small island of Guam, directions were given by indicating landmarks of everyday things, like a tree, blue trimmings on a house or strange looking stones. We had street names, just like they do in Shenmue and its Xbox sequel, but apparently the entire community found that they were more of an inconvenience.
Game Description: Shenmue II is an epic adventure with all the elements of a great movie—drama, mystery, suspense, and action—and offers a unique gameplay experience that seamlessly blends elements of action, adventure, fighting, and role-playing games. In Shenmue II, players assume the role of Ryo Hazuki, a young man dedicated to the task of tracking his father's murderer and unlocking the mysteries of the Phoenix Mirror. Shenmue II continues where Shenmue left off and brings Ryo to Hong Kong with many questions still unanswered as he follows the trail of Lan Di, the man who killed his father.
By Mike Doolittle on November 20, 2002 - 6:18am.
According to the ESRB
, this game contains: Mild Violence
By Mike Doolittle on November 20, 2002 - 1:59am.
Most platformers are still stuck with the same ideas of collecting limitless items, defeating monsters in cartoon-like ways and exploring massive 3D worlds attempting to unearth every last secret the game has to offer. Blinx: The Time Sweeper, with its creative use of the Xboxs hard drive, may seem like the game that will breathe new life into the genre.
Game Description: Blinx: The Time Sweeper is a fast-paced action game featuring a cool, clever new character in wild, warped worlds. The ability to control the flow of time provides a totally new gaming experience only possible on Xbox. Blinx is a cat on a mission to fix glitches in time. With the aid of his trusty and powerful Time Sweeper, the TS1000, Blinx recovers lost time crystals and fights Time Monsters in his attempt to rescue a kidnapped princess and return order to the world.
By Guest Critic on November 20, 2002 - 12:00am.
Sly Cooper And The Thievius Raccoonus wont get marks for being the most revolutionary game ever. Nor will it get high marks for its depth or length. But developer Sucker Punch knew how to make their inaugural PlayStation 2 title a noteworthy one.
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