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Tak and the Power of JuJu – Review

A sense of humor goes a long way, and Tak and the Power of JuJu is a pretty funny game. Of course, it is a Nickelodeon property so it brings with it the same kind of quirky, off-kilter humor as other Nick 'toons like Rocko's Modern Life and SpongeBob SquarePants. A big difference here though is that Tak doesn't have his own cartoon show (at least not yet). Anyway, it's a good thing that Tak is funny. The actual gameplay left me crying at times, and I really needed a good laugh or two.

Voodoo Vince – Second Opinion

Voodoo Vince is easily the best platformer currently on the Xbox, but saying that is a lot like saying George W. Bush is currently the best president of the United States living in the White House—there ain't a whole lot of competition. However, even if there were more games of the platforming variety on Microsoft's big black box, Vince would still be worthy of attention. While it may not be the most original game on the block, it certainly does a fine job of taking the core elements of the platforming genre and implementing them into a game that looks more aesthetically interesting than any comparable game on the market.

Legacy of Kain: Defiance

Game Description: Follows the epic drama of three major races, vampire, human and Hylden, fighting to control the world, each pursuing their idea of the true prophecy., The next chapter in the epic Legacy of Kain series is a cutting-edge action or adventure game featuring more action than ever before. Take control of two powerful and highly evolved vampires: Kain, an all-powerful demigod, and Raziel, a demonic angel of death. Each equipped with a legendary sword, Kain and Raziel must battle through a world loaded with conflict and intrigue as they attempt to unravel their destinies and defeat the dark forces that seek to condemn their world to eternal damnation.

Castlevania: Lament of Innocence – Consumer Guide

According to ESRB, this game contains: Blood, Violence

Chaos Legion – Second Opinion

Brad's review hits all of the right notes. The game is stereotypical Capcom filtered through Square. The guys at Capcom have apparently let the success of the original Devil May Cry go to their heads and now spend lots of time working on games that attempt to ape that title's style. Unfortunately, like Devil May Cry 2, Chaos Legion is a pale imitation of Devil May Cry.

Legacy of Kain: Defiance – Review

The last time I reviewed a game in the Kain series (2002's Blood Omen 2) I was appalled at how poor an effort it was. This darkly gothic series starring vampires, intrigue, and pathos has never been home to top-level gameplay, instead being driven by its strong voicework, memorable characters, and sheer cool factor. Despite that, it was such a lousy piece of software that I claimed one more game as shoddy as that one would most likely force me to jump ship and abandon the series. After playing through Crystal Dynamics' most recent installment, Legacy of Kain: Defiance, consider me swimming for shore.

Legacy of Kain: Defiance – Consumer Guide

According to ESRB, this game contains: Blood and Gore, Intense Violence

Castlevania: Lament of Innocence – Review

For almost two decades now, Konami's seminal Castlevania series has been a vivid example of just how far the Dracula mythos can be stretched. Their "anything goes" motto in regards to expanding on the original source material has been a staple ever since the series first emerged in 1986 (then called Vampire Killer but later retitled for its released on the Nintendo Entertainment System [NES].)

Castlevania: Aria of Sorrow – Second Opinion

Games that are story-oriented, which are usually the kinds of game that try to create evocative and beautiful spaces filled with detail, seem made for admiring in this way. In my experience of playing story-driven games on a portable platform, the only ones that ever really worked for me were ones on Game Boy Color.

Castlevania: Aria of Sorrow – Review

Games can usually be broken down into two distinct categories: experiences and diversions. Experiences tend to be ambitious games, large in scope and innovative in design. They can surprise me, knock me off balance, make me think and wonder and use my imagination.

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