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Metroid Fusion Second Opinion

Metroid Fusion Screenshot Metroid Fusion Screenshot

The greatest fault I can attribute to Fusion isn't its restrictive form, but its overly predictable progression. I've never played any previous Metroids extensively and I could still sense where the game was taking me a mile away. Fusion doesn't put much effort into disguising its gameplay devices.

Treasure Planet – Consumer Guide

According to ESRB, this game contains: Mild Violence

Treasure Planet – Review

There have been a few recent licensed games that surpassed expectations, but even the bad ones don't seem to be as rancid as they once were. A great example of a new-age attempt at making the leap from big screen to small, Treasure Planet certainly has its flaws but remains a pretty decent offering.

The Legend Of Zelda: A Link To The Past – Review

With his book The Hero With A Thousand Faces, Joseph Campbell created a sort of guide by which just about every myth, legend, or story could be rationalized and even certain patterns among them could be revealed. Almost everything ranging from Homer's The Odyssey to George Lucas' moneymaking machine Star Wars to J.R.R. Tolkien's The Lord Of The Rings would, when broken down, most likely expose common elements that would transcend the cultural barriers separating them.

The Legend Of Zelda: A Link To The Past – Consumer Guide

According to ESRB, this game contains: Blood, Fantasy Violence, Mild Language, Suggestive Themes

Ratchet & Clank – Review

While playing Ratchet & Clank, I found myself having a difficult time justifying to others why I thought it was a good way to spend my time. What's the point in playing platform games nowadays anyway?

Ratchet & Clank

Game Description: Ratchet and Clank is a fantastic new adventure starring the strangest heroes you've ever seen, in the strangest solar system ever!

Ratchet & Clank – Consumer Guide

According to ESRB, this game contains: Mild Violence

Ratchet & Clank – Second Opinion

Gene brings up an interesting question of perspective. But, in contrast to his thoughts, I was trying to justify to myself why I was playing Ratchet & Clank. I had passed up several opportunities to play the game's full version after being unimpressed with the demo handed out at E3. Specifically, I was totally apathetic to the by-the-numbers character design, and the idea of collecting "stuff" while dodging enemies, and jumping pits has lost some appeal over the years.

Rygar: The Legendary Adventure – Review

2002 was a year of big-name games and even bigger hype. Some was deserved, some wasn't, but it was hard to avoid being bombarded by the media for those certain titles that shall go unpromoted in this review. Besides the discs that "everyone" was buying, there were a significant number of smaller efforts with gameplay as good (sometimes even better) than the so-called blockbusters.

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