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Castlevania: Lords of Shadow—Mirror of Fate Review

Who's Your Daddy?

Castlevania: Lords of Shadow—Mirror of Fate Screenshot

HIGH The battle with the Daemon Lord in Chapter 3.

LOW The godawful laser puzzle in Chapter 2.

WTF Who or what was the Lost Soul supposed to represent?

Sonic Adventure 2 HD Review

Still Rollin' Around at the Speed of Sound

Sonic Adventure 2 HD Screenshot

HIGH Final Rush is still one of the coolest video game levels ever made.

LOW Mad Space is still one of the most tedious video game levels ever made.

WTF How does the military mistake Shadow for Sonic? They're completely different colors.

Etrian Odyssey IV: Legends of the Titan Review

Upwards and Onwards

Etrian Odyssey IV: Legends of the Titan Screenshot

HIGH Using Deep Forest Lore the first time

LOW Getting stuck (twice) after falling for false in-game information.

WTF Four great games and this series is still largely unknown?

GameCritics.com Podcast Episode 87: An Important Announcement and Sell Richard a 3DS

In this episode we bid a fond farewell to one of our own, plus everyone tries to talk Richard into buying a 3DS with completely meaningless results. With Richard Naik, Chi Kong Lui, Brad "Sweet Can" Gallaway, Mike Bracken, and Dylan Collins.

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Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

Cognition: Episode One—The Hangman Review

A Fistful of Clichés

Cognition: Episode One—The Hangman Screenshot

HIGH Reconstructing Robert's last memory of his wife.

LOW Every time Rose speaks.

WTF I, an FBI agent, cannot examine evidence at a murder scene because there are too many people around?

Antichamber Review

The Space is a Lie

Antichamber Screenshot

HIGH Figuring out "Breaking the Arc."

LOW Any time I needed to precisely control the pulling ability.

WTF What is going on with this purple block?

GameCritics.com Podcast Episode 86: Clearing games from our backlog, listener mail

On this episode, we talk about what we are FINALLY going to be clearing from our backlogs this year. We also answer some listener questions that you have always wanted to know, but didn't know you wanted to know. Join us for this informative episode of the GameCritics Podcast! With Chi Kong Lui, Brad Gallaway, Mike Bracken, Richard Naik and Dylan "I finally spelled everyone's name correctly" Collins.

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Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

GameCritics.com Podcast Episode 85: Steam Box, Listener Mail

We are reaching into the listener mail bag again! We learn Brad's favorite food, and what game is like Amelie...if Amelie could fly! Also, Special guest Christopher Floyd stops by to talk in his Irish accent. Oh yeah, we also talk about what we've been playing and have a lively discussion about the Steam Box! With Chi Kong Lui, Brad Gallaway, Mike Bracken, Richard "Sexiest Thumbs Alive" Naik, Special Guest Christopher Floyd and Dylan Collins.

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Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

Primordia Review

Cogs Keep on Turning

Primordia Screenshot

HIGH "I have free will and a maglev unit. And I... am a floating bomb."

LOW Hunting for the right pixel to let me find the power source in the scrap heap.

WTF Why doesn't the portable sensor help me find this power source?

Sounds Great: A peek at the audio-only Agents

Agents is a game by Recursive Frog (Patino) created for last month's Ludum Dare online game jam. The game is very simple on the surface, in that it's an audio-only adventure where players control two nefarious field agents solely via "voice calls" on their mobile phone. The task is to get them in to a guarded complex, then out, while helping them work together to stay alive.

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