About Us | Game Reviews | Feature Articles | Podcast | Best Work | Forums | Shop | Review Game

Game Reviews

James Bond 007: Nightfire – Review

Nightfire is exactly what I expected it would be. Full of Bond clichés and all of the predictability one would expect from the franchise, it's an unsurprising yet satisfying revisiting of the GoldenEye 007 gamplay formula.

Sly Cooper And The Thievius Raccoonus – Second Opinion

My overall reaction to Sly Cooper was almost the same as James, the difference being that I enjoyed the game just a bit more than he did. Sly Cooper certainly isn't the most original or innovative platformer to come along in recent memory, but it's one of the few titles that really stand out in my mind. In keeping with the 'thieving' theme, the developers at Sucker Punch went about 'stealing' all sorts of good ideas from Metal Gear Solid and infused them into one of the most charming new platformers to come out this year.

Grand Theft Auto: Vice City – Second Opinion

Gene is right—Grand Theft Auto: Vice City is all about Thanatos. It's all about death, and the destruction and violence that surround it. But this is nothing new to games, and this is nothing new for game reviewers. As Chi brought up in his Dynasty Warriors 3 review, at some point you have to stand back and ask yourself why you receive such enjoyment from this gruesome spectacle.

Phantasy Star Online Episode I & II – Review

In theory, a game like PSO is every gamer's dream—join up with three other players from other parts of the country (or the world, once the Japanese servers get linked up) and go on an adventure to kill enemies, level up, and maybe find ultra rare weapons and items. However, like most utopias, the world of PSO sounds much better in theory than it does in reality. Unlike games with computer-controlled allies, every other character on PSO (aside from the monsters, of course) is controlled by another human being—complete with all the flaws and foibles most people seem to possess in abundance. These character flaws come into play regularly for some reason, leading those of us who are older, kinder, or just simply polite to wonder just what's wrong with people.

Shenmue II Second Opinion

Shenmue II Screenshot

While I didn't grow up in a culture like Ryo's (or Gene's), I have lived in places with many similarities. I can definitely relate to elements in the game that are signatures of non-Western cultures, and appreciate their genuineness. Gene's comment stating "This is a foreign game with foreign concepts" has legitimacy and weight, and it would be wise to keep this in mind before entering the world of Shenmue II.

Tom Clancy's Splinter Cell – Review

But for the first time ever, the developers of Tom Clancy's Splinter Cell have tamed light and shadow to not only present the most groundbreaking lighting effects in videogame history, but to have it do their bidding. And they have effectively used light and shadow within the gameplay elements, validating the hard work and beauty of the game.

Grandia Xtreme – Review

When referring to an 'RPG'-style videogame, the game in question is usually a game made in Japan for consoles. The structure of the game is generally that of a group of adventurers traveling through lands, killing monsters and collecting treasure using largely non-reaction based gameplay while an epic story unfolds. Unlike the pen-and-paper Role Playing Games that the genre is named for, videogame RPGs are generally fairly linear in the sense of plot, with the player having little or no control over the actions of the characters.

Wild Arms 3 – Review

Gamers expecting something dynamic and involving will most likely find Wild Arms 3 to be a rather trite and staid gaming experience. How much enjoyment a player will get out of the game depends largely on how they feel about the genre in general.

Metal Gear Solid 2: Substance – Review

Metal Gear Solid 2, for all of its sweeping ideology and bold provocations, was a game that suffered under the weight of its own ambitions.

Quantum Redshift – Review

Considering that the original Wipeout was released way back in 1995, its surprising that so little of the formula has changed over the last seven years. Its been tweaked, refined, and placed in a prettier package, but its still the same show

Code of Conduct

Comments are subject to approval/deletion based on the following criteria:
1) Treat all users with respect.
2) Post with an open-mind.
3) Do not insult and/or harass users.
4) Do not incite flame wars.
5) Do not troll and/or feed the trolls.
6) No excessive whining and/or complaining.

Please report any offensive posts here.

For more video game discussion with the our online community, become a member of our forum.

Our Game Review Philosophy and Ratings Explanations.

About Us | Privacy Policy | Review Game | Contact Us | Twitter | Facebook |  RSS
Copyright 1999–2016 GameCritics.com. All rights reserved.